DayZ 1.24
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ActionCloseCarDoorsOutside Class Reference
Inheritance diagram for ActionCloseCarDoorsOutside:
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Collaboration diagram for ActionCloseCarDoorsOutside:
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Private Member Functions

void ActionCloseCarDoorsOutside ()
 
- Private Member Functions inherited from ActionCarDoorsOutside
void ActionCarDoorsOutside ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
void FillCommandUIDPerCrewIdx (int crewIdx0, int crewIdx1, int crewIdx2, int crewIdx3)
 
void FillCommandUIDPerCrewIdx (int evenCrewIdx0, int unevenCrewIdx1)
 

Additional Inherited Members

- Private Attributes inherited from ActionCarDoorsOutside
int m_CommandUIDPerCrewIdx [4]
 
bool m_IsOpening = true
 

Detailed Description

Definition at line 1 of file ActionCloseCarDoorsOutside.c.

Constructor & Destructor Documentation

◆ ActionCloseCarDoorsOutside()

void ActionCloseCarDoorsOutside::ActionCloseCarDoorsOutside ( )
inlineprivate

Definition at line 3 of file ActionCloseCarDoorsOutside.c.

4 {
5 m_IsOpening = false;
6
7 FillCommandUIDPerCrewIdx(DayZPlayerConstants.CMD_ACTIONMOD_DRIVER_DOOR_CLOSE, DayZPlayerConstants.CMD_ACTIONMOD_CODRIVER_DOORCLOSE);
8 m_Text = "#close";
9 }
string m_Text
Definition ActionBase.c:49
void FillCommandUIDPerCrewIdx(int crewIdx0, int crewIdx1, int crewIdx2, int crewIdx3)
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:597

References ActionCarDoorsOutside::FillCommandUIDPerCrewIdx(), ActionCarDoorsOutside::m_IsOpening, and m_Text.


The documentation for this class was generated from the following file: