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DayZ 1.24
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Protected Member Functions | |
| void | ClosableHeader (LayoutHolder parent, string function_name) |
| void | ~ClosableHeader () |
| override void | SetLayoutName () |
| override void | SetName (string name) |
| void | OnDragHeader (Widget w, int x, int y) |
| void | UpdateFlip (bool flipped) |
| void | OnDropHeader (Widget w) |
| bool | MouseEnter (Widget w, int x, int y) |
| bool | MouseLeave (Widget w, Widget enter_w, int x, int y) |
| override void | SetActive (bool active) |
Protected Attributes | |
| float | m_SquareSize |
| int | m_DefaultSort |
| Widget | m_MovePanel |
| Widget | m_PanelWidget |
| Widget | m_DragRender |
| ButtonWidget | m_MoveUp |
| ButtonWidget | m_MoveDown |
| bool | m_IsInLocalEquipment |
Additional Inherited Members | |
Private Member Functions inherited from Header | |
| void | Header (LayoutHolder parent, string function_name) |
| void | SetName (string name) |
| void | SetItemPreview (EntityAI entity_ai) |
| void | DraggingOverHeader (Widget w, int x, int y, Widget receiver) |
| void | OnDropReceivedFromHeader (Widget w, int x, int y, Widget receiver) |
| override void | SetActive (bool active) |
| void | ShowCollapseButton (bool state) |
Private Attributes inherited from Header | |
| int | m_DefaultColor |
| int | m_DefaultFontSize |
| EntityAI | m_Entity |
| Widget | m_CollapseButton |
| Widget | m_UpArrowButton |
| Widget | m_DownArrowButton |
| TextWidget | m_HeaderText |
Definition at line 1 of file ClosableHeader.c.
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inlineprotected |
Definition at line 14 of file ClosableHeader.c.
References FindAnyWidget(), WidgetEventHandler::GetInstance(), GetParent(), Header::m_DefaultColor, Header::m_DefaultFontSize, m_DragRender, m_IsInLocalEquipment, m_MoveDown, m_MovePanel, m_MoveUp, m_PanelWidget, m_Parent, and m_SquareSize.
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inlineprotected |
Definition at line 43 of file ClosableHeader.c.
References Header::m_Entity, and UpdateFlip().
Definition at line 143 of file ClosableHeader.c.
References GetDragWidget(), GetGame(), GetInput(), Header::m_Entity, m_IsInLocalEquipment, m_MovePanel, x, and y.
Definition at line 157 of file ClosableHeader.c.
References Header::m_CollapseButton, m_IsInLocalEquipment, m_MoveDown, m_MovePanel, and m_MoveUp.
Definition at line 66 of file ClosableHeader.c.
References GetGame(), ItemManager::GetInstance(), m_DefaultSort, m_DragRender, Header::m_Entity, m_PanelWidget, m_Parent, m_SquareSize, and UpdateFlip().
Definition at line 116 of file ClosableHeader.c.
References ItemManager::GetInstance(), m_DragRender, Header::m_Entity, m_PanelWidget, m_Parent, and UpdateFlip().
Definition at line 168 of file ClosableHeader.c.
References ARGBF(), Header::m_DefaultColor, and m_PanelWidget.
Definition at line 49 of file ClosableHeader.c.
References WidgetLayoutName::ClosableHeader.
Definition at line 54 of file ClosableHeader.c.
References InventoryMenu(), Header::m_HeaderText, m_PanelWidget, name, x, and y.
Definition at line 102 of file ClosableHeader.c.
References GetGame(), m_DragRender, Header::m_Entity, and m_SquareSize.
Referenced by OnDragHeader(), OnDropHeader(), and ~ClosableHeader().
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protected |
Definition at line 4 of file ClosableHeader.c.
Referenced by OnDragHeader().
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protected |
Definition at line 8 of file ClosableHeader.c.
Referenced by ClosableHeader(), OnDragHeader(), OnDropHeader(), and UpdateFlip().
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Definition at line 12 of file ClosableHeader.c.
Referenced by ClosableHeader(), MouseEnter(), and MouseLeave().
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Definition at line 10 of file ClosableHeader.c.
Referenced by ClosableHeader(), and MouseLeave().
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Definition at line 6 of file ClosableHeader.c.
Referenced by ClosableHeader(), MouseEnter(), and MouseLeave().
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Definition at line 9 of file ClosableHeader.c.
Referenced by ClosableHeader(), and MouseLeave().
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Definition at line 7 of file ClosableHeader.c.
Referenced by ClosableHeader(), OnDragHeader(), OnDropHeader(), SetActive(), and SetName().
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Definition at line 3 of file ClosableHeader.c.
Referenced by ClosableHeader(), OnDragHeader(), and UpdateFlip().