41 else if (
item.IsKindOf(
"CombinationLock"))
110 if (!
GetGame().IsMultiplayer())
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
void ClearInventoryReservationEx(ActionData action_data)
FindInventoryLocationType
flags for searching locations in inventory
override void OnStartClient(ActionData action_data)
void OnExecuteImpl(ActionData action_data)
override ActionData CreateActionData()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void OnExecuteServer(ActionData action_data)
override void CreateConditionComponents()
void ActionAttachToConstruction()
override void OnExecuteClient(ActionData action_data)
proto native CGame GetGame()