22 m_ImmedUpdate =
false;
52 if (m_am_entity1 ==
null)
95 m_TooltipOwner =
false;
97 if (m_LayoutName !=
"")
99 m_MainWidget =
GetGame().GetWorkspace().CreateWidgets(m_LayoutName,
null,
false);
100 m_MainWidget.Show(
true,
false);
115 m_MainWidget.Update();
205 GetGame().GetMission().GetHud().ShowHudUI(
false);
206 GetGame().GetMission().GetHud().ShowQuickbarUI(
false);
217 m_TooltipOwner =
true;
224 m_TooltipOwner =
true;
232 m_TooltipOwner =
false;
241 m_TooltipOwner =
false;
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
ref Widget m_RootWidget[MAX_SIMULTANIOUS_PLAYERS]
static ItemManager GetInstance()
override void SetLayoutName()
proto native CGame GetGame()
proto void GetMousePos(out int x, out int y)