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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | ActionRepairItemWithBlowtorchCB |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 29 of file ActionRepairItemWithBlowtorch.c.
References UATimeSpent::BASEBUILDING_REPAIR_MEDIUM, Class::CastTo(), and GetPlugin().
| ActionRepairItemWithBlowtorchCB ActionContinuousBaseCB ActionRepairItemWithBlowtorch | ( | ) |
Definition at line 1 of file ActionRepairItemWithBlowtorch.c.
Referenced by ActionConstructor::RegisterActions(), and ItemBase::SetActions().
Definition at line 12 of file ActionRepairItemWithBlowtorch.c.
References m_FullBody, m_LockTargetOnUse, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
Definition at line 23 of file ActionRepairItemWithBlowtorch.c.
References m_ConditionItem, m_ConditionTarget, and UAMaxDistances::REPAIR.
| override void OnEndServer | ( | ActionData | action_data | ) |
Definition at line 60 of file ActionRepairItemWithBlowtorch.c.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 45 of file ActionRepairItemWithBlowtorch.c.
References Class::CastTo(), GetPlugin(), and m_SpecialtyWeight.
| override void OnStartAnimationLoopServer | ( | ActionData | action_data | ) |
Definition at line 38 of file ActionRepairItemWithBlowtorch.c.