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Sword.c
Go to the documentation of this file.
1
class
Sword
extends
ToolBase
2
{
3
void
Sword
()
4
{
5
}
6
7
override
bool
IsMeleeFinisher
()
8
{
9
return
false
;
10
}
11
12
override
void
SetActions
()
13
{
14
super
.SetActions();
15
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AddAction
(
ActionUnrestrainTarget
);
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AddAction
(
ActionSkinning
);
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AddAction
(
ActionMineBush
);
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AddAction
(
ActionMineTreeBark
);
20
}
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}
ActionSkinning
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
Definition
ActionSkinning.c:31
AddAction
void AddAction(typename actionName)
Definition
AdvancedCommunication.c:212
ActionMineBush
Definition
ActionMineBush.c:12
ActionMineTreeBark
Definition
ActionMineTreeBark.c:2
ActionUnrestrainTarget
Definition
ActionUnrestrainTarget.c:52
Param3
Definition
EntityAI.c:95
ToolBase
Definition
BoneKnife.c:2
ToolBase::Sword
void Sword()
Definition
Sword.c:3
ToolBase::SetActions
override void SetActions()
Definition
Sword.c:12
ToolBase::IsMeleeFinisher
override bool IsMeleeFinisher()
Definition
Sword.c:7
scripts
4_World
Entities
ItemBase
Sword.c
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