DayZ 1.24
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Private Member Functions | |
void | ActionMineBush () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
Definition at line 11 of file ActionMineBush.c.
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inlineprivate |
Definition at line 13 of file ActionMineBush.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, and UASoftSkillsWeight::ROUGH_HIGH.
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inlineprivate |
Definition at line 28 of file ActionMineBush.c.
References GetGame().
Definition at line 22 of file ActionMineBush.c.
References m_ConditionItem, m_ConditionTarget, and UAMaxDistances::SMALL.
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inlineprivate |
Definition at line 37 of file ActionMineBush.c.
References m_SpecialtyWeight.