DayZ 1.24
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Private Member Functions | |
void | ActionUnrestrainTarget () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Definition at line 51 of file ActionUnrestrainTarget.c.
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inlineprivate |
Definition at line 53 of file ActionUnrestrainTarget.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
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inlineprivate |
Definition at line 69 of file ActionUnrestrainTarget.c.
References CachedObjectsArrays::ARRAY_STRING, class_name, and GetGame().
Definition at line 63 of file ActionUnrestrainTarget.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 101 of file ActionUnrestrainTarget.c.
References CachedObjectsArrays::ARRAY_FLOAT, CachedObjectsArrays::ARRAY_STRING, CanReceiveAction(), class_name, GetGame(), and m_SpecialtyWeight.