8 protected ActionManagerBase
m_AM;
26 m_RadialWidget =
null;
32 m_FadeTimer =
new WidgetFadeTimer;
49 m_RadialWidget =
m_Root.FindAnyWidget(
"PBRadial1");
52 m_RadialWidget.GetScript(m_Radial);
82 m_LoaderImage.SetRotation(0, 0, m_Speed *
Math.
RAD2DEG);
83 m_LoaderImage.Show(
true);
88 m_LoaderImage.SetRotation(0, 0, 0);
89 m_LoaderImage.Show(
false);
95 m_LoaderImage.SetRotation(0, 0, 0);
104 m_LoaderImage.Show(
false);
106 m_LoaderImage.SetRotation(0, 0, 0);
Super root of all classes in Enforce script.
proto native CGame GetGame()
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
static const float RAD2DEG
static proto float AbsFloat(float f)
Returns absolute value.