89#ifdef PLATFORM_CONSOLE
91 if (
inp &&
inp.IsEnabledMouseAndKeyboardEvenOnServer())
96#ifdef PLATFORM_WINDOWS
static AnimSoundObjectBuilderBank GetInstance()
class OptionSelectorMultistate extends OptionSelector class_name
proto native UAInput InputP()
static proto native float Distance(vector v1, vector v2)
Returns the distance between tips of two 3D vectors.
proto native CGame GetGame()
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
static proto float Min(float x, float y)
Returns smaller of two given values.
static proto float Cos(float angle)
Returns cosinus of angle in radians.
static proto float Atan2(float y, float x)
Returns angle in radians from tangent.
static proto float Sin(float angle)
Returns sinus of angle in radians.
static const float RAD2DEG
static proto float AbsFloat(float f)
Returns absolute value.
proto void GetMousePos(out int x, out int y)
int ARGB(int a, int r, int g, int b)