DayZ 1.24
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Static Protected Member Functions | |
static void | PlayAnimOnActor (int actor, int anim) |
static void | OpenMenu () |
static void | CloseMenu () |
static void | SetItemToAssign (EntityAI item) |
static EntityAI | GetItemToAssign () |
static RadialQuickbarMenu | GetMenuInstance () |
static void | OpenMenu (UIScriptedMenu parent=NULL) |
static void | CloseMenu () |
static void | SaveData () |
static JsonHintsData | GetData () |
Static Protected Attributes | |
static CameraToolsMenu | m_Instance |
static GesturesMenu | instance |
static float | MENU_FADEIN_TIME = 2.0 |
static float | LOGO_FADEIN_TIME = 1.0 |
static float | CREDIT_SCROLL_SPEED = 200.0 |
static EntityAI | m_ItemToAssign |
static RadialQuickbarMenu | instance |
static ref array< ref MapMarker > | m_MarkedEntities = new array<ref MapMarker>() |
static const string | HINTS_PATH_DEFAULT = "scripts/data/internal/script_console_hints.json" |
static const string | HINTS_PATH_OPTIONAL = "$mission:script_console_hints.json" |
static ref JsonHintsData | m_JsonData |
Static Private Attributes | |
static const int | POPUP_ID_SCENE_MANAGER = 0 |
static const int | POPUP_ID_SCENE_SETTINGS = 1 |
static const int | POPUP_ID_SCENE_NEW = 2 |
static const int | POPUP_ID_SCENE_RENAME = 3 |
static const int | POPUP_ID_SCENE_DELETE = 4 |
static const int | POPUP_ID_NOTIFY = 5 |
static const int | POPUP_ID_EDITOR_SETTINGS = 6 |
static const int | POPUP_ID_INIT_SCRIPT = 7 |
static const int | POPUP_ID_POSITION_MANAGER = 8 |
static const int | POPUP_ID_PRESET_NEW = 9 |
static const int | POPUP_ID_PRESET_RENAME = 10 |
static const int | POPUP_ID_CONFIGS = 11 |
Xbox menu
Definition at line 63 of file DayZGame.c.
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Definition at line 73 of file CameraToolsMenu.c.
References DeveloperFreeCamera::DisableFreeCamera(), GetGame(), and GetPlayer().
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Definition at line 58 of file ControlsXboxNew.c.
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Definition at line 7 of file EarlyAccessMenu.c.
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Definition at line 13 of file HelpScreen.c.
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Definition at line 26 of file InGameMenu.c.
References Mission::Continue(), g_Game, and mission.
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Definition at line 41 of file InGameMenuXbox.c.
References Mission::Continue(), GetGame(), Mission::GetHud(), OnlineServices::m_PermissionsAsyncInvoker, mission, and ClientData::SyncEvent_OnPlayerListUpdate.
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Definition at line 27 of file InputDeviceDisconnectWarningMenu.c.
References g_Game.
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Definition at line 26 of file InviteMenu.c.
References GetGame(), OnInputDeviceChanged(), and OnInputPresetChanged().
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Definition at line 7 of file LoadingMenu.c.
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Definition at line 40 of file MapMenu.c.
References GetGame(), OnInputDeviceChanged(), and OnInputPresetChanged().
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Definition at line 146 of file CharacterCreationMenu.c.
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Definition at line 76 of file MainMenuConsoles.c.
References GetGame(), OnDLCChange(), OnInputDeviceChanged(), and OnInputPresetChanged().
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Definition at line 23 of file MainMenuVideo.c.
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Definition at line 67 of file TutorialsMenu.c.
References DrawConnectingLines(), and m_TabScript.
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Definition at line 97 of file OptionsMenu.c.
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Definition at line 95 of file ServerBrowserMenuNew.c.
References OnlineServices::m_ServerModLoadAsyncInvoker, OnlineServices::m_ServersAsyncInvoker, and OnLoadServerModsAsync().
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Definition at line 7 of file PresetsMenu.c.
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Definition at line 350 of file SceneEditorMenu.c.
References IsModuleExist(), and PopupCloseAll().
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Definition at line 51 of file ScriptConsole.c.
References GetGame(), GetPlugin(), m_HintWidgetRoot, and PluginItemDiagnostic().
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Definition at line 8 of file ScriptConsoleAddPosition.c.
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Definition at line 8 of file ScriptConsoleNewPresetDialog.c.
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Definition at line 8 of file ScriptConsoleRenamePresetDialog.c.
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Definition at line 7 of file StartupMenu.c.
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Definition at line 12 of file TitleScreenMenu.c.
Definition at line 315 of file CameraToolsMenu.c.
Definition at line 323 of file CameraToolsMenu.c.
Definition at line 237 of file ServerBrowserMenuNew.c.
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Definition at line 199 of file ServerBrowserMenuNew.c.
Definition at line 487 of file KeybindingsMenu.c.
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Definition at line 228 of file SceneEditorMenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 273 of file CameraToolsMenu.c.
Definition at line 300 of file MapMenu.c.
References MapMarkerTypes::GetMarkerTypeFromID().
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renames character
Definition at line 157 of file CharacterCreationMenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), MENU_MAIN, and name.
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Definition at line 210 of file KeybindingsMenu.c.
References GetUApi().
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Definition at line 182 of file OptionsMenu.c.
References Class::CastTo(), ColorDisable(), g_Game, GetGame(), GetInput(), GetUApi(), UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 539 of file MainMenu.c.
References OnlineServices::AutoConnectToEmptyServer().
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Definition at line 190 of file CharacterCreationMenu.c.
References GameConstants::DEFAULT_CHARACTER_MENU_ID, GetGame(), and DayZIntroSceneXbox::GetIntroCharacter().
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Definition at line 225 of file KeybindingsMenu.c.
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Definition at line 93 of file TutorialsMenu.c.
References GetGame().
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Definition at line 220 of file OptionsMenu.c.
References g_Game, GetGame(), IsAnyTabChanged(), and UpdateControlsElements().
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Definition at line 256 of file ServerBrowserMenuNew.c.
References GetGame().
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Definition at line 306 of file ServerBrowserMenuNew.c.
References m_Back, and SetFocus().
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Definition at line 621 of file GesturesMenu.c.
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Definition at line 710 of file RadialQuickbarMenu.c.
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Definition at line 269 of file CharacterCreationMenu.c.
References GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), and SetCharacterSaved().
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Definition at line 58 of file InputDeviceDisconnectWarningMenu.c.
Referenced by InputDeviceDisconnectWarningMenu().
Definition at line 682 of file ControlsXboxNew.c.
Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().
Definition at line 670 of file ControlsXboxNew.c.
Definition at line 355 of file InGameMenu.c.
Definition at line 626 of file InGameMenuXbox.c.
Definition at line 614 of file MainMenu.c.
Definition at line 427 of file MainMenuConsoles.c.
Definition at line 447 of file TutorialsMenu.c.
Definition at line 638 of file ServerBrowserMenuNew.c.
Definition at line 693 of file ControlsXboxNew.c.
Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().
Definition at line 373 of file InGameMenu.c.
Definition at line 649 of file InGameMenuXbox.c.
Definition at line 648 of file MainMenu.c.
Definition at line 461 of file MainMenuConsoles.c.
Definition at line 481 of file TutorialsMenu.c.
Definition at line 661 of file ServerBrowserMenuNew.c.
Definition at line 178 of file RespawnDialogue.c.
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Definition at line 61 of file CameraToolsMenu.c.
References GetGame(), GetPlayer(), GetPosition, and m_Instance.
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Definition at line 128 of file InviteMenu.c.
References CALL_CATEGORY_SYSTEM, Close(), g_Game, and GetGame().
Referenced by OnClick(), Update(), and ~LogoutMenu().
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Definition at line 168 of file LogoutMenu.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
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Definition at line 144 of file KeybindingsMenu.c.
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Definition at line 132 of file KeybindingsMenu.c.
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Definition at line 420 of file MainMenu.c.
References DayZIntroScene::GetIntroCharacter().
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Definition at line 324 of file MainMenuConsoles.c.
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Definition at line 365 of file MainMenuConsoles.c.
Definition at line 503 of file RadialQuickbarMenu.c.
References RefreshQuickbar(), and UpdateControlsElements().
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Definition at line 34 of file CharacterCreationMenu.c.
References GetGame(), mission, and DayZIntroSceneXbox::ResetIntroCamera().
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Definition at line 8 of file ChatInputMenu.c.
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Definition at line 297 of file RadialQuickbarMenu.c.
References GetGame(), GetPlayer(), and RadialQuickbarItem().
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Definition at line 439 of file CharacterCreationMenu.c.
References DayZIntroSceneXbox::GetIntroCharacter(), and SetFocus().
Referenced by Init(), OnInputDeviceChanged(), OnShow(), and RandomizeCharacter().
Definition at line 118 of file KeybindingsMenu.c.
Definition at line 110 of file KeybindingsMenu.c.
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Definition at line 322 of file MapMenu.c.
References Close(), g_Game, GetGame(), CfgGameplayHandler::GetMapIgnoreMapOwnership(), CfgGameplayHandler::GetUse3DMap(), m_Hud, Hud::ShowHudUI(), and Hud::ShowQuickbarUI().
Definition at line 151 of file GesturesMenu.c.
References GetGame().
Definition at line 158 of file RadialQuickbarMenu.c.
References GetGame().
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Definition at line 423 of file InGameMenuXbox.c.
References SetFocus(), and UpdateControlsElements().
Referenced by OnClick().
Definition at line 346 of file InGameMenu.c.
References ARGB(), and ColorManager::COLOR_DISABLED_TEXT.
Referenced by Apply(), OnChanged(), Reset(), and ResetCurrentTab().
Definition at line 584 of file InGameMenuXbox.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and SetFocus().
Definition at line 614 of file CharacterCreationMenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
Definition at line 719 of file OptionsMenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
Definition at line 420 of file KeybindingsMenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
Definition at line 641 of file ControlsXboxNew.c.
References ARGB().
Referenced by OnFocus(), and OnMouseEnter().
Definition at line 597 of file InGameMenuXbox.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
Definition at line 534 of file CharacterCreationMenu.c.
References ARGB().
Definition at line 384 of file MainMenuConsoles.c.
References ARGB().
Definition at line 414 of file TutorialsMenu.c.
References ARGB().
Definition at line 637 of file OptionsMenu.c.
References ARGB().
Definition at line 609 of file ServerBrowserMenuNew.c.
References ARGB().
Definition at line 145 of file RespawnDialogue.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ColorNormal().
Definition at line 658 of file ControlsXboxNew.c.
References ARGB().
Referenced by ColorHighlight(), OnChanged(), OnFocusLost(), OnMouseLeave(), and PerformSetToDefaults().
Definition at line 614 of file InGameMenuXbox.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
Definition at line 575 of file CharacterCreationMenu.c.
References ARGB(), and ColorManager::COLOR_NORMAL_TEXT.
Definition at line 397 of file MainMenuConsoles.c.
References ARGB().
Definition at line 679 of file OptionsMenu.c.
References ARGB().
Definition at line 626 of file ServerBrowserMenuNew.c.
References ARGB().
Definition at line 162 of file RespawnDialogue.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
Definition at line 896 of file CameraToolsMenu.c.
References ARGB().
Definition at line 395 of file KeybindingsMenu.c.
References ARGB(), and SetFocus().
Definition at line 907 of file CameraToolsMenu.c.
References ARGB().
Definition at line 404 of file KeybindingsMenu.c.
References ColorManager::COLOR_DISABLED_TEXT, ColorManager::COLOR_NORMAL_TEXT, and SetFocus().
Definition at line 1209 of file SceneEditorMenu.c.
Referenced by OnClick().
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Inits data structure.
Definition at line 518 of file ControlsXboxNew.c.
References InputUtils::UpdateConsolePresetID().
Definition at line 159 of file KeybindingsMenu.c.
Definition at line 150 of file KeybindingsMenu.c.
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Definition at line 511 of file ServerBrowserMenuNew.c.
References Play(), and SelectServer().
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Definition at line 562 of file MainMenu.c.
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Definition at line 544 of file MainMenu.c.
References g_Game, DayZIntroScene::GetIntroCharacter(), and name.
Definition at line 357 of file RadialQuickbarMenu.c.
References GetGame(), RadialMenu(), and RadialQuickbarItem().
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Definition at line 354 of file InGameMenuXbox.c.
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Definition at line 374 of file GesturesMenu.c.
References GestureMenuItem(), GetGame(), and RadialMenu().
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Definition at line 100 of file KeybindingsMenu.c.
References GetGame(), and GetInput().
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Definition at line 82 of file KeybindingsMenu.c.
References InputUtils::GetInputActionSortingMap(), GetUApi(), and InputUtils::GetUnsortedInputActions().
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Definition at line 538 of file ServerBrowserMenuNew.c.
References MENU_CHARACTER.
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Definition at line 360 of file CameraToolsMenu.c.
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Definition at line 436 of file GesturesMenu.c.
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Definition at line 488 of file RadialQuickbarMenu.c.
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Definition at line 294 of file CameraToolsMenu.c.
References Math::Clamp().
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Definition at line 85 of file SceneEditorMenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RefreshLists().
Referenced by OnClick().
Definition at line 392 of file ScriptConsole.c.
References GetGame(), GetMousePos(), GetScreenSize(), m_HintWidget, m_HintWidgetBackground, and m_HintWidgetRoot.
Referenced by HoverSuccess().
Definition at line 109 of file ControlsXboxNew.c.
References EnumTools::GetEnumSize().
Referenced by Init().
Definition at line 98 of file TutorialsMenu.c.
References ARGBF(), GetControlMappingInfo(), and m_TabScript.
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Definition at line 3 of file EarlyAccessMenu.c.
Definition at line 571 of file GesturesMenu.c.
References GestureMenuItem().
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Definition at line 600 of file GesturesMenu.c.
References GestureMenuItem(), GetGame(), and GetPlayer().
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Definition at line 156 of file LogoutMenu.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
Referenced by UpdateTime().
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Definition at line 527 of file MainMenu.c.
References GetGame(), and IDC_MAIN_QUIT.
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Definition at line 378 of file MainMenuConsoles.c.
References GetGame(), and IDC_MAIN_QUIT.
Definition at line 154 of file MainMenu.c.
leaves ONLY DLCs
Definition at line 115 of file MainMenuConsoles.c.
Definition at line 286 of file ServerBrowserMenuNew.c.
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Finds all immediate children widgets with corresponding userIDs.
Definition at line 617 of file ControlsXboxNew.c.
Definition at line 308 of file InGameMenu.c.
References CALL_CATEGORY_GUI, Close(), GetGame(), and GetPlayer().
Definition at line 313 of file InGameMenuXbox.c.
References CALL_CATEGORY_GUI, Close(), GetGame(), and GetPlayer().
Referenced by MenuRequestRespawn(), OnClick(), and OnModalResult().
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Definition at line 242 of file CharacterCreationMenu.c.
References DayZIntroSceneXbox::GetIntroCharacter(), and SetCharacterSaved().
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Definition at line 125 of file GesturesMenu.c.
References GetGame(), and OnInputPresetChanged().
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Definition at line 170 of file CameraToolsMenu.c.
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Definition at line 689 of file CameraToolsMenu.c.
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Definition at line 370 of file CameraToolsMenu.c.
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Definition at line 448 of file CameraToolsMenu.c.
References DayZPhysics::RaycastRV().
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Definition at line 85 of file ChatInputMenu.c.
Referenced by UpdateChannel().
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Definition at line 268 of file TutorialsMenu.c.
References CloseFile(), ErrorEx, FGets(), GetGame(), GetInput(), and OpenFile().
Referenced by DrawConnectingLines().
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Definition at line 211 of file SceneEditorMenu.c.
Referenced by GetCurrentItemName(), ItemMoveDown(), ItemMoveUp(), OnChange(), OnClick(), OnDoubleClick(), and RemoveItemFromPreset().
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Definition at line 183 of file SceneEditorMenu.c.
References GetCurrentItemIndex().
Referenced by OnClick().
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Definition at line 194 of file SceneEditorMenu.c.
Referenced by OnItemSelected().
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Definition at line 206 of file SceneEditorMenu.c.
Referenced by AddItemToPreset(), DeletePreset(), GetCurrentPresetName(), IsCurrentPresetFixed(), ItemMoveDown(), ItemMoveUp(), OnClick(), RemoveItemFromPreset(), RenamePreset(), RenderPresetItems(), SetDefaultPreset(), and SetPreset().
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Definition at line 170 of file SceneEditorMenu.c.
References GetCurrentPresetIndex().
Referenced by AddItemToPreset(), DeletePreset(), ItemMoveDown(), ItemMoveUp(), OnChange(), OnClick(), OnDoubleClick(), RemoveItemFromPreset(), RenamePreset(), RenderPresetItems(), and SetDefaultPreset().
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Definition at line 482 of file KeybindingsMenu.c.
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Definition at line 82 of file ScriptConsole.c.
References ErrorEx, FileExist(), HINTS_PATH_DEFAULT, HINTS_PATH_OPTIONAL, and path.
Referenced by Init().
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Definition at line 107 of file ServerBrowserMenuNew.c.
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Definition at line 1151 of file SceneEditorMenu.c.
References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and g_Game.
Referenced by UpdateListClasses().
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Definition at line 1122 of file SceneEditorMenu.c.
Referenced by UpdateListObjects().
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Definition at line 1243 of file SceneEditorMenu.c.
Referenced by Refresh().
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Definition at line 303 of file GesturesMenu.c.
References GestureMenuItem(), EmoteConstants::ID_EMOTE_CAMPFIRE, EmoteConstants::ID_EMOTE_CLAP, EmoteConstants::ID_EMOTE_COME, EmoteConstants::ID_EMOTE_DANCE, EmoteConstants::ID_EMOTE_DOWN, EmoteConstants::ID_EMOTE_FACEPALM, EmoteConstants::ID_EMOTE_GREETING, EmoteConstants::ID_EMOTE_HEART, EmoteConstants::ID_EMOTE_HOLD, EmoteConstants::ID_EMOTE_LISTENING, EmoteConstants::ID_EMOTE_LOOKATME, EmoteConstants::ID_EMOTE_LYINGDOWN, EmoteConstants::ID_EMOTE_MOVE, EmoteConstants::ID_EMOTE_NOD, EmoteConstants::ID_EMOTE_POINT, EmoteConstants::ID_EMOTE_POINTSELF, EmoteConstants::ID_EMOTE_RPS, EmoteConstants::ID_EMOTE_SALUTE, EmoteConstants::ID_EMOTE_SHAKE, EmoteConstants::ID_EMOTE_SHRUG, EmoteConstants::ID_EMOTE_SILENT, EmoteConstants::ID_EMOTE_SITA, EmoteConstants::ID_EMOTE_SITB, EmoteConstants::ID_EMOTE_SOS, EmoteConstants::ID_EMOTE_SUICIDE, EmoteConstants::ID_EMOTE_SURRENDER, EmoteConstants::ID_EMOTE_TAUNT, EmoteConstants::ID_EMOTE_TAUNTELBOW, EmoteConstants::ID_EMOTE_TAUNTKISS, EmoteConstants::ID_EMOTE_TAUNTTHINK, EmoteConstants::ID_EMOTE_THROAT, EmoteConstants::ID_EMOTE_THUMB, EmoteConstants::ID_EMOTE_THUMBDOWN, EmoteConstants::ID_EMOTE_TIMEOUT, EmoteConstants::ID_EMOTE_VOMIT, and EmoteConstants::ID_EMOTE_WATCHING.
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Definition at line 1262 of file SceneEditorMenu.c.
References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and g_Game.
Referenced by Refresh().
Definition at line 279 of file RadialQuickbarMenu.c.
References GetGame(), GetPlayer(), and RadialQuickbarItem().
Definition at line 133 of file RadialQuickbarMenu.c.
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Definition at line 138 of file RadialQuickbarMenu.c.
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Definition at line 172 of file ScriptConsole.c.
References GetWidgetCombinedHash(), m_CurrentHoverWidget, and NO_HINT_TEXT.
Referenced by HoverSuccess(), and Update().
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Definition at line 465 of file CameraToolsMenu.c.
References GetGame(), and DayZPhysics::RaycastRV().
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Definition at line 47 of file CharacterCreationMenu.c.
References DayZIntroSceneXbox::GetIntroCharacter().
Referenced by Init().
Definition at line 65 of file SceneEditorMenu.c.
Referenced by IsPresetFixed(), RenderPresets(), and SetDefaultPreset().
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Definition at line 70 of file ScriptConsole.c.
References m_SelectedHandler.
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Definition at line 554 of file ServerBrowserMenuNew.c.
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Definition at line 194 of file ServerBrowserMenuNew.c.
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Definition at line 359 of file ScriptConsole.c.
References m_TabHandlers.
Definition at line 160 of file ScriptConsole.c.
Referenced by GetMessage(), and SetHintText().
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Definition at line 719 of file RadialQuickbarMenu.c.
References ActionTarget, GetGame(), GetPlayer(), and vector::Zero.
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Definition at line 744 of file RadialQuickbarMenu.c.
References ActionTarget, GetGame(), GetPlayer(), and vector::Zero.
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Definition at line 263 of file KeybindingsMenu.c.
References g_Game.
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Definition at line 8 of file HelpScreen.c.
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Definition at line 71 of file LogoutMenu.c.
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Definition at line 154 of file ScriptConsole.c.
References m_HintWidgetRoot.
Referenced by HoverInterrupt().
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Definition at line 192 of file ScriptConsole.c.
References HideHint(), m_HoverSuccessTriggered, and m_HoverTime.
Referenced by OnClick(), OnMouseLeave(), SetHintText(), and Update().
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Definition at line 186 of file ScriptConsole.c.
References DisplayHint(), GetMessage(), and m_HoverSuccessTriggered.
Referenced by Update().
Definition at line 127 of file InGameMenu.c.
References g_Game, GetGame(), Mission::GetHud(), and mission.
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Definition at line 35 of file InGameMenuXbox.c.
References GetGame(), OnInputDeviceChanged(), and OnInputPresetChanged().
Definition at line 11 of file BookMenu.c.
References Class::CastTo(), and GetGame().
Definition at line 126 of file CameraToolsMenu.c.
References DeveloperFreeCamera::EnableFreeCameraSceneEditor(), GetGame(), and GetPlayer().
Definition at line 13 of file ChatInputMenu.c.
References GetGame(), GetUApi(), m_BackInputWrapper, and UpdateChannel().
Definition at line 393 of file ControlsXboxNew.c.
References Class::CastTo(), GetGame(), GetInput(), m_Back, m_TabScript, OnInputDeviceChanged(), OnInputPresetChanged(), UpdateControlsElements(), and UpdateControlsElementVisibility().
Definition at line 11 of file EarlyAccessMenu.c.
References GetGame().
Definition at line 171 of file GesturesMenu.c.
References GetGame(), and RadialMenu().
Definition at line 17 of file HelpScreen.c.
References GetGame(), and GetPlugin().
Definition at line 35 of file InGameMenu.c.
References g_Game, GetGame(), m_HintPanel, m_ModdedWarning, mission, Mission::Pause(), and UiHintPanel().
Definition at line 74 of file InGameMenuXbox.c.
References Class::CastTo(), g_Game, GetFocus(), GetGame(), Mission::GetHud(), GetInput(), OnlineServices::GetMuteList(), IDC_INT_RETRY, IsLocalPlayer(), OnlineServices::IsPlayerMuted(), LoadFooterButtonTexts(), LoadTextStrings(), OnlineServices::m_PermissionsAsyncInvoker, ClientData::m_PlayerList, mission, OnInputDeviceChanged(), Mission::Pause(), SetMuteButtonText(), ClientData::SyncEvent_OnPlayerListUpdate, UpdateControlsElements(), and UpdateMenuFocus().
Definition at line 38 of file InputDeviceDisconnectWarningMenu.c.
References g_Game, and UpdateDisconnectedDevices().
Definition at line 29 of file InspectMenuNew.c.
References GetGame().
Definition at line 40 of file InviteMenu.c.
References CALL_CATEGORY_SYSTEM, EmoteLauncher::FORCE_DIFFERENT, GetGame(), GetInput(), GetPlayer(), EmoteConstants::ID_EMOTE_SITA, OnInputDeviceChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), and SetTime().
Definition at line 11 of file LoadingMenu.c.
References GetGame(), and GetRandomLoadingBackground().
Definition at line 30 of file LogoutMenu.c.
References EmoteLauncher::FORCE_DIFFERENT, GetGame(), GetPlayer(), InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, EmoteConstants::ID_EMOTE_SITA, and UpdateInfo().
gameplay cfg json overrides handling
override the CfgGameplayHandler.GetMapIgnoreNavItemsOwnership()
Definition at line 49 of file MapMenu.c.
References g_Game, GetGame(), CfgGameplayHandler::GetMapDisplayNavigationInfo(), CfgGameplayHandler::GetMapDisplayPlayerPosition(), CfgGameplayHandler::GetMapIgnoreNavItemsOwnership(), m_Hud, OnInputDeviceChanged(), OnInputPresetChanged(), Hud::ShowHudUI(), Hud::ShowQuickbarUI(), Vector(), x, and y.
Definition at line 63 of file CharacterCreationMenu.c.
References CheckNewOptions(), g_Game, GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), GetPlayerObj(), OnInputDeviceChanged(), OptionSelectorMultistateCharacterMenu(), Refresh(), and SetCharacter().
Definition at line 28 of file CreditsMenu.c.
References GetGame(), GetInput(), GetScreenSize(), x, and y.
Definition at line 29 of file KeybindingsMenu.c.
References g_Game, GetGame(), GetInput(), and m_Back.
Definition at line 50 of file MainMenu.c.
References g_Game, GetDayZGame(), GetGame(), m_Mission, m_ModdedWarning, m_Stats, Refresh(), DayZIntroScene::ResetIntroCamera(), and SetFocus().
Definition at line 29 of file MainMenuConsoles.c.
References GetGame(), GetInput(), m_Controls, m_Mission, OnDLCChange(), OnInputDeviceChanged(), OnInputPresetChanged(), Refresh(), and UpdateControlsElementVisibility().
Definition at line 7 of file MainMenuVideo.c.
References GetGame(), and OnInputDeviceChanged().
Definition at line 24 of file TutorialsMenu.c.
References DrawConnectingLines(), GetGame(), GetInput(), m_Back, m_tab_images, m_TabScript, OnInputDeviceChanged(), OnInputPresetChanged(), UpdateControlsElements(), and UpdateControlsElementVisibility().
Definition at line 32 of file OptionsMenu.c.
References g_Game, GetGame(), m_Back, OnChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), SetFocus(), and ToggleFocus().
Definition at line 26 of file ServerBrowserMenuNew.c.
References g_Game, GetGame(), GetInput(), m_Back, OnlineServices::m_ServerModLoadAsyncInvoker, OnlineServices::m_ServersAsyncInvoker, OnInputDeviceChanged(), OnInputPresetChanged(), OnLoadServerModsAsync(), Refresh(), and UpdateControlsElements().
Definition at line 78 of file NoteMenu.c.
Definition at line 11 of file PresetsMenu.c.
References GetGame().
Definition at line 167 of file RadialQuickbarMenu.c.
References GetGame(), RadialMenu(), RefreshQuickbar(), and UpdateControlsElements().
Definition at line 19 of file RespawnDialogue.c.
References GetGame(), and SetFocus().
Definition at line 366 of file SceneEditorMenu.c.
References GetGame(), GetPlugin(), m_ConfigDebugProfile, PopupHideAll(), RenderPresets(), UpdateListClasses(), and UpdateListObjects().
Definition at line 118 of file ScriptConsole.c.
References GetData(), GetGame(), GetPlugin(), m_ConfigDebugProfile, RegisterTab(), ScriptConsoleEnfScriptTab(), and SelectTabByID().
Definition at line 17 of file ScriptConsoleAddPosition.c.
References GetGame(), GetPlugin(), and m_ConfigDebugProfile.
Definition at line 12 of file ScriptConsoleNewPresetDialog.c.
References GetGame().
Definition at line 12 of file ScriptConsoleRenamePresetDialog.c.
References GetGame(), MENU_SCRIPTCONSOLE, and mission.
Definition at line 13 of file ScriptConsoleUniversalInfoDialog.c.
References GetGame().
Definition at line 11 of file StartupMenu.c.
References GetGame().
Definition at line 16 of file TitleScreenMenu.c.
References g_Game, GetGame(), GetInput(), and mission.
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Definition at line 431 of file KeybindingsMenu.c.
References InputUtils::InitInputMetadata().
Definition at line 35 of file NoteMenu.c.
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Definition at line 56 of file NoteMenu.c.
Definition at line 436 of file KeybindingsMenu.c.
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Definition at line 17 of file InputDeviceDisconnectWarningMenu.c.
References BuildMessages(), and g_Game.
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Definition at line 12 of file InspectMenuNew.c.
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Definition at line 11 of file InviteMenu.c.
References GetGame().
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Definition at line 260 of file OptionsMenu.c.
Referenced by Back(), OnAttemptTabSwitch(), and OnChanged().
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Definition at line 216 of file SceneEditorMenu.c.
References GetCurrentPresetIndex().
Referenced by RenderPresetItems(), and SetPreset().
Definition at line 214 of file ServerBrowserMenuNew.c.
Definition at line 848 of file CameraToolsMenu.c.
Referenced by OnFocus(), OnFocusLost(), OnMouseEnter(), and OnMouseLeave().
Definition at line 544 of file InGameMenuXbox.c.
Definition at line 402 of file CharacterCreationMenu.c.
Definition at line 351 of file MainMenu.c.
Definition at line 444 of file ServerBrowserMenuNew.c.
References m_Back.
Definition at line 134 of file RespawnDialogue.c.
References IDC_CANCEL.
Definition at line 345 of file InGameMenuXbox.c.
References GetGame(), and GetPlayer().
Referenced by Init().
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Definition at line 627 of file GesturesMenu.c.
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Definition at line 755 of file RadialQuickbarMenu.c.
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Definition at line 418 of file InGameMenuXbox.c.
Referenced by UpdateControlsElements().
Definition at line 53 of file SceneEditorMenu.c.
References GetPresetIndexByName().
Referenced by RenderPresets(), and SetDefaultPreset().
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Definition at line 97 of file DayZGame.c.
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Definition at line 298 of file SceneEditorMenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 287 of file SceneEditorMenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 85 of file DayZGame.c.
References CALL_CATEGORY_SYSTEM, Close(), g_Game, and GetGame().
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Definition at line 191 of file CameraToolsMenu.c.
References ErrorEx, FileExist(), g_Game, and MakeDirectory().
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Definition at line 56 of file CreditsMenu.c.
References CreditsLoader::GetData().
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Definition at line 451 of file ServerBrowserMenuNew.c.
References OnlineServices::GetFavoriteServers(), GetGame(), and MAX_FAVORITES.
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Initial texts load for the footer buttons.
Definition at line 696 of file InGameMenuXbox.c.
References m_BackButtonTextID.
Referenced by Init().
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Definition at line 83 of file MainMenuVideo.c.
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Initial texts load for the footer buttons.
Definition at line 338 of file TutorialsMenu.c.
References m_BackButtonTextID.
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Definition at line 3 of file LoadingMenu.c.
Definition at line 312 of file MapMenu.c.
References Count, and MapMarkerTypes::GetMarkerTypeFromID().
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Definition at line 123 of file MainMenu.c.
References GetGame(), and m_ModdedWarning.
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Definition at line 94 of file MainMenuConsoles.c.
References GetGame(), and UpdateControlsElements().
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Set correct bottom button texts based on platform (ps4 vs xbox texts)
Definition at line 678 of file InGameMenuXbox.c.
References m_BackButtonTextID.
Referenced by Init().
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Definition at line 88 of file MainMenuVideo.c.
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Set correct bottom button texts based on platform (ps4 vs xbox texts)
Definition at line 346 of file TutorialsMenu.c.
References m_BackButtonTextID.
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Definition at line 13 of file LogoutMenu.c.
References g_Game.
Definition at line 529 of file GesturesMenu.c.
References GestureMenuItem().
Definition at line 568 of file RadialQuickbarMenu.c.
References Class::CastTo(), and RadialQuickbarItem().
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Definition at line 302 of file InGameMenu.c.
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Definition at line 339 of file InGameMenuXbox.c.
References GameRetry().
Definition at line 79 of file SceneEditorMenu.c.
References m_ConfigDebugProfile, and RefreshLists().
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Definition at line 437 of file MainMenu.c.
References DayZIntroScene::GetIntroCharacter().
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Definition at line 544 of file ServerBrowserMenuNew.c.
Definition at line 54 of file BookMenu.c.
References Math::Ceil(), and Math::Round().
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Definition at line 458 of file KeybindingsMenu.c.
References g_Game.
Definition at line 240 of file OptionsMenu.c.
References DIALOG_TAB_OFFSET, g_Game, IsAnyTabChanged(), ResetCurrentTab(), and UpdateControlsElements().
Definition at line 29 of file ChatInputMenu.c.
Definition at line 714 of file SceneEditorMenu.c.
References ComponentsOnChange(), GetCurrentItemIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, UpdateListClasses(), UpdateListObjects(), x, and y.
Definition at line 338 of file ScriptConsole.c.
References ScriptConsoleTabBase::OnChange(), x, and y.
Definition at line 463 of file MainMenu.c.
References DayZIntroScene::GetIntroCharacter(), and m_Stats.
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Definition at line 270 of file OptionsMenu.c.
References ColorDisable(), ColorNormal(), GetGame(), GetInput(), IsAnyTabChanged(), UpdateControlsElements(), and UpdateControlsElementVisibility().
Referenced by Init().
Definition at line 34 of file BookMenu.c.
References Close(), IDC_BOOK_VIEWER_NEXT, IDC_BOOK_VIEWER_PREV, IDC_CANCEL, x, and y.
Definition at line 720 of file CameraToolsMenu.c.
Definition at line 440 of file ControlsXboxNew.c.
Definition at line 153 of file InGameMenu.c.
References GetGame(), GetPlayer(), x, and y.
Definition at line 202 of file InGameMenuXbox.c.
References BUTTON_XBOX_CONTROLS, CALL_CATEGORY_GUI, CloseOnline(), Continue(), GameRetry(), GetGame(), IDC_INT_EXIT, IDC_INT_RETRY, IDC_MAIN_CONTINUE, IDC_MAIN_ONLINE, IDC_MAIN_OPTIONS, IDC_MAIN_QUIT, IDC_MULTI_INVITE, MENU_OPTIONS, MENU_RESPAWN_DIALOGUE, MENU_TUTORIAL, MENU_XBOX_CONTROLS, GameConstants::RESPAWN_MODE_CUSTOM, OnlineServices::ShowInviteScreen(), UpdateControlsElements(), x, and y.
Definition at line 38 of file InspectMenuNew.c.
References Close(), IDC_CANCEL, x, and y.
Definition at line 85 of file InviteMenu.c.
References Cancel(), IDC_CANCEL, x, and y.
Definition at line 77 of file LogoutMenu.c.
Definition at line 181 of file MapMenu.c.
References IDC_CANCEL, x, and y.
Definition at line 289 of file CharacterCreationMenu.c.
References Apply(), Back(), GetGame(), RandomizeCharacter(), and Save().
Definition at line 177 of file KeybindingsMenu.c.
Definition at line 222 of file MainMenu.c.
Definition at line 175 of file MainMenuConsoles.c.
References m_Controls, and m_Mission.
Definition at line 355 of file TutorialsMenu.c.
Definition at line 115 of file OptionsMenu.c.
References Apply(), Back(), m_Apply, m_Back, m_Defaults, m_Reset, PerformSetToDefaults(), and ResetCurrentTab().
Definition at line 143 of file ServerBrowserMenuNew.c.
Definition at line 88 of file NoteMenu.c.
References Close(), IDC_CANCEL, IDC_OK, x, and y.
Definition at line 40 of file RespawnDialogue.c.
References Close(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, IDC_CANCEL, RequestRespawn(), x, and y.
Definition at line 491 of file SceneEditorMenu.c.
References AddItemToPreset(), ComponentsOnClick(), DeletePreset(), GetCurrentItemIndex(), GetCurrentItemName(), GetCurrentPresetIndex(), GetCurrentPresetName(), GetGame(), GetPlayer(), ItemMoveDown(), ItemMoveUp(), m_ConfigDebugProfile, m_SelectedObject, m_SpawnAsAttachmentButton, m_SpawnInInventoryButton, m_SpawnOnGroundButton, PopupOpen(), DayZPhysics::RaycastRV(), RefreshLists(), RemoveItemFromPreset(), RenderPresetItems(), SaveProfileSpawnDistance(), SetDefaultPreset(), x, and y.
Definition at line 272 of file ScriptConsole.c.
References Close(), GetGame(), HoverInterrupt(), m_CurrentHoverWidget, ScriptConsoleTabBase::OnClick(), SaveData(), SelectTabByButton(), SetHintText(), x, and y.
Definition at line 30 of file ScriptConsoleAddPosition.c.
References Close(), GetGame(), IDC_CANCEL, IDC_OK, m_ConfigDebugProfile, MENU_SCRIPTCONSOLE, name, x, and y.
Definition at line 22 of file ScriptConsoleNewPresetDialog.c.
References Close(), GetGame(), IDC_CANCEL, IDC_OK, MENU_SCRIPTCONSOLE, x, and y.
Definition at line 37 of file ScriptConsoleRenamePresetDialog.c.
References Close(), GetGame(), IDC_CANCEL, IDC_OK, MENU_SCRIPTCONSOLE, x, and y.
Definition at line 25 of file ScriptConsoleUniversalInfoDialog.c.
References Close(), GetGame(), IDC_OK, MENU_SCRIPTCONSOLE, x, and y.
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Definition at line 199 of file InGameMenu.c.
References CALL_CATEGORY_GUI, Continue(), and GetGame().
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Definition at line 232 of file InGameMenu.c.
References CALL_CATEGORY_GUI, and GetGame().
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Definition at line 227 of file InGameMenu.c.
References MENU_OPTIONS.
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Definition at line 212 of file InGameMenu.c.
References CALL_CATEGORY_GUI, GetGame(), IDC_INT_RETRY, MENU_RESPAWN_DIALOGUE, and GameConstants::RESPAWN_MODE_CUSTOM.
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Definition at line 204 of file InGameMenu.c.
References CALL_CATEGORY_GUI, and GetGame().
Definition at line 230 of file GesturesMenu.c.
References RadialMenu().
Definition at line 226 of file RadialQuickbarMenu.c.
References RadialMenu().
Definition at line 506 of file GesturesMenu.c.
Definition at line 551 of file RadialQuickbarMenu.c.
Definition at line 511 of file GesturesMenu.c.
Definition at line 523 of file GesturesMenu.c.
Definition at line 561 of file RadialQuickbarMenu.c.
Definition at line 515 of file GesturesMenu.c.
Definition at line 556 of file RadialQuickbarMenu.c.
Definition at line 501 of file GesturesMenu.c.
Definition at line 546 of file RadialQuickbarMenu.c.
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Definition at line 466 of file GesturesMenu.c.
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Definition at line 514 of file RadialQuickbarMenu.c.
Definition at line 88 of file MainMenuConsoles.c.
Definition at line 461 of file SceneEditorMenu.c.
References GetCurrentItemIndex(), GetCurrentPresetName(), GetGame(), GetPlayer(), m_ConfigDebugProfile, m_SelectedObject, SaveProfileSpawnDistance(), and SetPreset().
Definition at line 306 of file ScriptConsole.c.
References ScriptConsoleTabBase::OnDoubleClick(), x, and y.
Definition at line 828 of file CameraToolsMenu.c.
References IsFocusable().
Definition at line 473 of file ControlsXboxNew.c.
References ColorHighlight(), and IsFocusable().
Definition at line 524 of file InGameMenuXbox.c.
References ColorHighlight(), and IsFocusable().
Definition at line 366 of file CharacterCreationMenu.c.
References ColorHighlight(), IsFocusable(), SetTooltipTexts(), TOOLTIP_ID_APPLY, and TOOLTIP_ID_SAVE.
Definition at line 364 of file KeybindingsMenu.c.
References IsFocusable().
Definition at line 331 of file MainMenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 228 of file MainMenuConsoles.c.
References ColorHighlight().
Definition at line 388 of file TutorialsMenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 542 of file OptionsMenu.c.
References ColorHighlight(), IsFocusable(), SliderFocus(), ToggleFocus(), and y.
Definition at line 334 of file ServerBrowserMenuNew.c.
References ColorHighlight(), and IsFocusable().
Definition at line 95 of file RespawnDialogue.c.
References ColorHighlight(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, IsFocusable(), and SetTooltipTexts().
Definition at line 838 of file CameraToolsMenu.c.
References IsFocusable().
Definition at line 483 of file ControlsXboxNew.c.
References ColorNormal(), and IsFocusable().
Definition at line 534 of file InGameMenuXbox.c.
References ColorNormal(), and IsFocusable().
Definition at line 392 of file CharacterCreationMenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 374 of file KeybindingsMenu.c.
References IsFocusable().
Definition at line 341 of file MainMenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 234 of file MainMenuConsoles.c.
References ColorNormal().
Definition at line 398 of file TutorialsMenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 557 of file OptionsMenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 344 of file ServerBrowserMenuNew.c.
References ColorNormal(), and IsFocusable().
Definition at line 123 of file RespawnDialogue.c.
References ColorNormal(), and IsFocusable().
Definition at line 97 of file CameraToolsMenu.c.
References GetGame(), and m_IsPlaying.
Definition at line 215 of file GesturesMenu.c.
References GetGame(), Mission::GetHud(), and mission.
Definition at line 529 of file CharacterCreationMenu.c.
Definition at line 396 of file MainMenu.c.
References GetDayZGame().
Definition at line 291 of file MainMenuConsoles.c.
References GetDayZGame().
Definition at line 209 of file RadialQuickbarMenu.c.
References GetGame(), Mission::GetHud(), and mission.
Definition at line 765 of file SceneEditorMenu.c.
References GetGame().
Definition at line 68 of file TitleScreenMenu.c.
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Definition at line 71 of file ControlsXboxNew.c.
References UpdateControlsElementVisibility().
Referenced by Init().
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Definition at line 69 of file InGameMenuXbox.c.
References UpdateControlsElements().
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Definition at line 144 of file InviteMenu.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 209 of file MapMenu.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 52 of file CharacterCreationMenu.c.
References CheckNewOptions(), and UpdateControlsElementVisibility().
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Definition at line 169 of file MainMenuConsoles.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 45 of file MainMenuVideo.c.
References UpdateControlsElements().
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Definition at line 81 of file TutorialsMenu.c.
References UpdateControlsElementVisibility().
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Definition at line 108 of file OptionsMenu.c.
References UpdateControlsElementVisibility().
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Definition at line 119 of file ServerBrowserMenuNew.c.
References GetGame(), GetInput(), and UpdateControlsElements().
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Definition at line 63 of file ControlsXboxNew.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 161 of file GesturesMenu.c.
References UpdateControlsElements().
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Definition at line 62 of file InGameMenuXbox.c.
References UpdateControlsElements().
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Definition at line 137 of file InviteMenu.c.
References UpdateControlsElements().
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Definition at line 202 of file MapMenu.c.
References UpdateControlsElements().
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Definition at line 162 of file MainMenuConsoles.c.
References UpdateControlsElements().
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Definition at line 73 of file TutorialsMenu.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 101 of file OptionsMenu.c.
References UpdateControlsElementVisibility().
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Definition at line 112 of file ServerBrowserMenuNew.c.
References UpdateControlsElements().
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Definition at line 143 of file RadialQuickbarMenu.c.
References UpdateControlsElements().
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Definition at line 444 of file InGameMenuXbox.c.
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Definition at line 784 of file SceneEditorMenu.c.
References GetCurrentObjectName(), m_SelectedObject, x, and y.
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Definition at line 348 of file ScriptConsole.c.
References ScriptConsoleTabBase::OnItemSelected(), x, and y.
Definition at line 211 of file ScriptConsole.c.
References ScriptConsoleTabBase::OnKeyDown(), x, and y.
Referenced by CGame::OnKeyPress().
Definition at line 855 of file CameraToolsMenu.c.
References g_Game, m_IsPlaying, Play(), and Stop().
Definition at line 201 of file ScriptConsole.c.
References ScriptConsoleTabBase::OnKeyPress(), x, and y.
Definition at line 143 of file InputDeviceDisconnectWarningMenu.c.
References Close(), m_CanClose, x, and y.
Referenced by CGame::OnKeyRelease().
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Definition at line 589 of file ServerBrowserMenuNew.c.
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Definition at line 595 of file ServerBrowserMenuNew.c.
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DEPRECATED.
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Definition at line 238 of file InGameMenu.c.
References CALL_CATEGORY_GUI, g_Game, GetGame(), IDC_INT_EXIT, IDC_INT_RETRY, MENU_RESPAWN_DIALOGUE, GameConstants::RESPAWN_MODE_CUSTOM, x, and y.
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Definition at line 271 of file InGameMenuXbox.c.
References CALL_CATEGORY_GUI, g_Game, GameRetry(), GetGame(), IDC_INT_EXIT, IDC_INT_RETRY, MENU_RESPAWN_DIALOGUE, GameConstants::RESPAWN_MODE_CUSTOM, UpdateMenuFocus(), x, and y.
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Definition at line 289 of file KeybindingsMenu.c.
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Definition at line 567 of file MainMenu.c.
References CALL_CATEGORY_GUI, ColorNormal(), g_Game, GetFocus(), GetGame(), and IDC_MAIN_QUIT.
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Definition at line 410 of file MainMenuConsoles.c.
References CALL_CATEGORY_GUI, g_Game, GetGame(), and IDC_MAIN_QUIT.
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Definition at line 485 of file OptionsMenu.c.
References DIALOG_TAB_OFFSET, g_Game, GetGame(), IDC_MAIN_QUIT, PerformSetToDefaults(), and ResetCurrentTab().
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Definition at line 694 of file CameraToolsMenu.c.
References GetGame(), IsFocusable(), m_IsPlaying, and SetFocus().
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Definition at line 74 of file InspectMenuNew.c.
References GetGame(), GetMousePos(), x, and y.
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Definition at line 315 of file CharacterCreationMenu.c.
References DayZIntroScenePC::CharacterRotationStart().
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Definition at line 203 of file MainMenu.c.
References DayZIntroScenePC::CharacterRotationStart().
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Definition at line 261 of file ScriptConsole.c.
References ScriptConsoleTabBase::OnMouseButtonDown(), x, and y.
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Definition at line 710 of file CameraToolsMenu.c.
Definition at line 133 of file InputDeviceDisconnectWarningMenu.c.
References Close(), m_CanClose, x, and y.
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Definition at line 328 of file CharacterCreationMenu.c.
References DayZIntroScenePC::CharacterRotationStop().
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Definition at line 215 of file MainMenu.c.
References DayZIntroScenePC::CharacterRotationStop().
Definition at line 476 of file GesturesMenu.c.
Definition at line 524 of file RadialQuickbarMenu.c.
Definition at line 816 of file CameraToolsMenu.c.
Definition at line 453 of file ControlsXboxNew.c.
References ColorHighlight(), and IsFocusable().
Definition at line 239 of file GesturesMenu.c.
References RadialMenu(), x, and y.
Definition at line 141 of file InGameMenu.c.
References ColorHighlight().
Definition at line 504 of file InGameMenuXbox.c.
References ColorHighlight(), and IsFocusable().
Definition at line 337 of file CharacterCreationMenu.c.
References ColorHighlight(), SetTooltipTexts(), TOOLTIP_ID_APPLY, and TOOLTIP_ID_SAVE.
Definition at line 336 of file KeybindingsMenu.c.
References IsFocusable().
Definition at line 289 of file MainMenu.c.
References ColorHighlight(), DayZIntroScene::GetIntroCharacter(), IsFocusable(), and name.
Definition at line 368 of file TutorialsMenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 522 of file OptionsMenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 166 of file ServerBrowserMenuNew.c.
References ColorHighlight(), and IsFocusable().
Definition at line 235 of file RadialQuickbarMenu.c.
References RadialMenu(), x, and y.
Definition at line 60 of file RespawnDialogue.c.
References ColorHighlight(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, and SetTooltipTexts().
Definition at line 325 of file ScriptConsole.c.
References m_CurrentHoverWidget, x, and y.
Definition at line 481 of file GesturesMenu.c.
Definition at line 529 of file RadialQuickbarMenu.c.
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Definition at line 823 of file CameraToolsMenu.c.
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Definition at line 463 of file ControlsXboxNew.c.
References ColorNormal(), and IsFocusable().
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Definition at line 147 of file InGameMenu.c.
References ColorNormal().
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Definition at line 514 of file InGameMenuXbox.c.
References ColorNormal(), and IsFocusable().
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Definition at line 358 of file CharacterCreationMenu.c.
References ColorNormal(), and SetFocus().
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Definition at line 346 of file KeybindingsMenu.c.
References IsFocusable().
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Definition at line 318 of file MainMenu.c.
References ColorNormal(), and IsFocusable().
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Definition at line 378 of file TutorialsMenu.c.
References ColorNormal(), and IsFocusable().
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Definition at line 532 of file OptionsMenu.c.
References ColorNormal(), and IsFocusable().
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Definition at line 176 of file ServerBrowserMenuNew.c.
References ColorNormal(), and IsFocusable().
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Definition at line 82 of file RespawnDialogue.c.
References ColorNormal().
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Definition at line 316 of file ScriptConsole.c.
References HoverInterrupt(), x, and y.
Definition at line 471 of file GesturesMenu.c.
Definition at line 519 of file RadialQuickbarMenu.c.
Definition at line 101 of file InspectMenuNew.c.
References UpdateScale(), x, and y.
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Definition at line 456 of file InGameMenuXbox.c.
References Refresh().
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Definition at line 428 of file ScriptConsole.c.
References m_TabHandlers.
Definition at line 469 of file KeybindingsMenu.c.
References GetGame().
Definition at line 88 of file CameraToolsMenu.c.
References GetGame(), and m_IsPlaying.
Definition at line 56 of file ChatInputMenu.c.
References SetFocus().
Definition at line 433 of file ControlsXboxNew.c.
References SetFocus().
Definition at line 199 of file GesturesMenu.c.
References GetGame(), Mission::GetHud(), mission, and SetFocus().
Definition at line 463 of file InGameMenuXbox.c.
References GetGame(), UpdateControlsElements(), and UpdateMenuFocus().
Definition at line 173 of file MapMenu.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
Definition at line 455 of file CharacterCreationMenu.c.
References CheckNewOptions(), and UpdateControlsElementVisibility().
Definition at line 384 of file MainMenu.c.
References m_Stats, and SetFocus().
Definition at line 266 of file MainMenuConsoles.c.
References GetDayZGame(), GetGame(), GetInput(), DayZIntroScene::GetIntroCamera(), DayZIntroScene::GetIntroCharacter(), Refresh(), SetFocus(), UpdateControlsElements(), UpdateControlsElementVisibility(), and Vector().
Definition at line 28 of file MainMenuVideo.c.
References GetGame(), and UpdateControlsElements().
Definition at line 86 of file TutorialsMenu.c.
References SetFocus().
Definition at line 193 of file RadialQuickbarMenu.c.
References GetGame(), Mission::GetHud(), mission, and SetFocus().
Definition at line 88 of file RespawnDialogue.c.
References SetFocus().
Definition at line 760 of file SceneEditorMenu.c.
References GetGame().
Definition at line 48 of file TitleScreenMenu.c.
References g_Game.
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Definition at line 578 of file ServerBrowserMenuNew.c.
References IsNotInitialized().
Definition at line 147 of file OptionsMenu.c.
Definition at line 76 of file MainMenuVideo.c.
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Definition at line 521 of file MainMenu.c.
References m_Mission, and MENU_CREDITS.
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Definition at line 359 of file MainMenuConsoles.c.
References m_Mission, and MENU_CREDITS.
Definition at line 146 of file GesturesMenu.c.
References GetGame(), and MENU_GESTURES.
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Definition at line 153 of file RadialQuickbarMenu.c.
References GetGame(), and MENU_RADIAL_QUICKBAR.
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Definition at line 334 of file MainMenuConsoles.c.
References MENU_XBOX_CONTROLS.
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Definition at line 432 of file MainMenu.c.
References MENU_CHARACTER.
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Definition at line 354 of file MainMenuConsoles.c.
References MENU_CHARACTER.
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Definition at line 339 of file MainMenuConsoles.c.
References MENU_OPTIONS.
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Definition at line 344 of file MainMenuConsoles.c.
References MENU_VIDEO.
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Definition at line 427 of file MainMenu.c.
References MENU_SERVER_BROWSER.
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Definition at line 329 of file MainMenuConsoles.c.
References MENU_SERVER_BROWSER.
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Definition at line 349 of file MainMenuConsoles.c.
References MENU_TUTORIAL.
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Definition at line 501 of file MainMenu.c.
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Definition at line 506 of file MainMenu.c.
References MENU_OPTIONS.
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Definition at line 496 of file MainMenu.c.
|
inlineprotected |
Definition at line 516 of file MainMenu.c.
References MENU_TUTORIAL.
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inlineprotected |
Definition at line 27 of file OptionsMenu.c.
|
inlineprotected |
deprecated, resets all (as before ~1.20)
Definition at line 492 of file KeybindingsMenu.c.
Referenced by OnClick(), OnModalResult(), and Update().
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inlineprotected |
Definition at line 391 of file OptionsMenu.c.
References ColorNormal(), GetGame(), GetInput(), UpdateControlsElements(), and UpdateControlsElementVisibility().
Definition at line 268 of file KeybindingsMenu.c.
References CALL_CATEGORY_GUI, GetGame(), and GetUApi().
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inlineprotected |
Definition at line 560 of file ControlsXboxNew.c.
References GetGame(), GetUApi(), InputUtils::UpdateConsolePresetID(), and UpdateControlsElements().
|
inlineprotected |
Definition at line 377 of file CameraToolsMenu.c.
References DeveloperFreeCamera::DisableFreeCamera(), GetGame(), GetPlayer(), m_IsPlaying, and m_Time.
|
inlineprotected |
Definition at line 412 of file MainMenu.c.
References CALL_CATEGORY_GUI, g_Game, and GetGame().
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inlineprotected |
Definition at line 520 of file ServerBrowserMenuNew.c.
References g_Game, GetGame(), and m_SelectedServer.
Definition at line 178 of file CameraToolsMenu.c.
References m_Instance.
|
inlineprotected |
|
inlineprotected |
Definition at line 511 of file MainMenu.c.
References MENU_VIDEO.
|
inlineprotected |
Definition at line 180 of file MainMenu.c.
References DlcDataLoader::GetData().
|
inlineprotected |
Definition at line 133 of file MainMenuConsoles.c.
References DlcDataLoader::GetData().
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inlineprivate |
Definition at line 844 of file SceneEditorMenu.c.
Definition at line 1190 of file SceneEditorMenu.c.
|
inlineprivate |
Definition at line 874 of file SceneEditorMenu.c.
Referenced by ~SceneEditorMenu().
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inlineprivate |
|
inlineprivate |
Definition at line 817 of file SceneEditorMenu.c.
References UIPopupScript::Show().
Referenced by OnClick().
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inlineprivate |
Definition at line 3 of file PresetsMenu.c.
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inlineprotected |
Definition at line 450 of file MainMenu.c.
References DayZIntroScene::GetIntroCharacter().
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inlineprotected |
Definition at line 549 of file ServerBrowserMenuNew.c.
Definition at line 633 of file RadialQuickbarMenu.c.
References GetGame(), GetPlayer(), RadialQuickbarItem(), and RefreshQuickbar().
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inlineprotected |
Definition at line 410 of file MapMenu.c.
References Math::Ceil(), Math::Floor(), and Math::Round().
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inlineprotected |
Definition at line 271 of file GesturesMenu.c.
References GetGame(), and GetPlayer().
|
inlineprotected |
Definition at line 109 of file RadialQuickbarMenu.c.
References GetGame(), and OnInputPresetChanged().
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inlineprotected |
Definition at line 209 of file CharacterCreationMenu.c.
References CheckNewOptions(), Get(), GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), Math::RandomInt(), Refresh(), and SetCharacter().
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Definition at line 24 of file BookMenu.c.
Definition at line 70 of file ChatInputMenu.c.
Referenced by Init(), OnPermissionsUpdate(), OnShow(), RandomizeCharacter(), SceneEditorCommand(), SelectServer(), SetCharacterSaved(), SyncEvent_OnRecievedPlayerList(), and Update().
Definition at line 554 of file InGameMenuXbox.c.
References g_Game, GetGame(), SetMuteButtonText(), and UpdateControlsElements().
Definition at line 464 of file CharacterCreationMenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, g_Game, GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), name, UpdateControlsElements(), and UpdateControlsElementVisibility().
Definition at line 324 of file KeybindingsMenu.c.
Definition at line 373 of file MainMenu.c.
Definition at line 240 of file MainMenuConsoles.c.
Definition at line 574 of file OptionsMenu.c.
References g_Game, GetGame(), UpdateControlsElements(), and UpdateControlsElementVisibility().
Definition at line 354 of file ServerBrowserMenuNew.c.
Definition at line 899 of file SceneEditorMenu.c.
References class_name, SceneObject::GetConfigAttachments(), GetFreeUIPropertyAttchament(), SceneObject::GetHealth(), GetItemNamesForSlots(), SceneObject::GetPosition(), SceneObject::GetRotation(), SceneObject::GetTypeName(), float::ToString(), and UpdateListObjects().
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protected |
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inlineprotected |
Definition at line 284 of file GesturesMenu.c.
References UpdateControlsElements().
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Definition at line 131 of file SceneEditorMenu.c.
References RenderPresetItems(), and RenderPresets().
Referenced by DeletePreset(), NewPreset(), OnClick(), and RenamePreset().
Definition at line 258 of file RadialQuickbarMenu.c.
References RadialQuickbarItem().
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Definition at line 110 of file ScriptConsole.c.
References m_Id.
Referenced by Init().
|
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Definition at line 460 of file OptionsMenu.c.
|
inlineprotected |
Definition at line 477 of file OptionsMenu.c.
|
inlineprivate |
Definition at line 240 of file SceneEditorMenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 137 of file SceneEditorMenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RefreshLists().
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Definition at line 147 of file SceneEditorMenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), IsCurrentPresetFixed(), and m_ConfigDebugProfile.
Referenced by AddItemToPreset(), ItemMoveDown(), ItemMoveUp(), OnClick(), RefreshLists(), and RemoveItemFromPreset().
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Definition at line 20 of file SceneEditorMenu.c.
References GetPresetIndexByName(), IsPresetFixed(), and m_ConfigDebugProfile.
Referenced by Init(), and RefreshLists().
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1st segment
last segment
Definition at line 389 of file MapMenu.c.
Definition at line 197 of file RespawnDialogue.c.
References GetGame(), and MENU_INGAME.
Referenced by OnClick().
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Undoes the unsaved changes and reverts to previous state. Does not reset to defaults!
Definition at line 248 of file KeybindingsMenu.c.
|
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Definition at line 302 of file OptionsMenu.c.
References ColorDisable(), GetGame(), GetInput(), UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 330 of file OptionsMenu.c.
References ColorDisable(), GetGame(), GetInput(), UpdateControlsElements(), and UpdateControlsElementVisibility().
Referenced by OnAttemptTabSwitch(), OnClick(), OnModalResult(), and Update().
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|
inlineprotected |
saves default character
Definition at line 175 of file CharacterCreationMenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, DayZIntroSceneXbox::GetIntroCharacter(), name, and SetCharacterSaved().
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Definition at line 231 of file CameraToolsMenu.c.
References ErrorEx, FileExist(), g_Game, and MakeDirectory().
Referenced by OnClick().
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Definition at line 355 of file CameraToolsMenu.c.
|
inlineprotected |
Definition at line 486 of file ServerBrowserMenuNew.c.
References GetGame().
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Definition at line 285 of file CameraToolsMenu.c.
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Definition at line 309 of file SceneEditorMenu.c.
References m_ConfigDebugProfile.
Referenced by OnClick(), and OnDoubleClick().
Definition at line 975 of file SceneEditorMenu.c.
References Refresh().
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Definition at line 336 of file SceneEditorMenu.c.
References GetPlugin().
|
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Definition at line 37 of file ScriptConsole.c.
References GetGame(), GetPlugin(), and PluginItemDiagnostic().
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Definition at line 3 of file ScriptConsoleAddPosition.c.
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Definition at line 3 of file ScriptConsoleNewPresetDialog.c.
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Definition at line 3 of file ScriptConsoleRenamePresetDialog.c.
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private |
Definition at line 685 of file RadialQuickbarMenu.c.
References GetGame(), GetPlayer(), RadialQuickbarItem(), and RefreshQuickbar().
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Definition at line 121 of file CameraToolsMenu.c.
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Definition at line 116 of file CameraToolsMenu.c.
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Definition at line 107 of file CameraToolsMenu.c.
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Definition at line 434 of file InGameMenuXbox.c.
References Refresh().
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Definition at line 493 of file ServerBrowserMenuNew.c.
References m_SelectedServer.
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Definition at line 384 of file ScriptConsole.c.
References m_ConfigDebugProfile, and m_TabHandlers.
Referenced by SelectTabByButton(), and SelectTabByID().
Definition at line 377 of file ScriptConsole.c.
References SelectTab().
Referenced by OnClick().
Definition at line 370 of file ScriptConsole.c.
References SelectTab().
Referenced by Init().
Definition at line 311 of file ServerBrowserMenuNew.c.
Definition at line 684 of file CameraToolsMenu.c.
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Definition at line 622 of file CameraToolsMenu.c.
References Math::DEG2RAD, vector::Distance(), fixAngle_180_180(), Math3D::QuatToAngles(), and DbgUI::Text().
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Definition at line 203 of file CharacterCreationMenu.c.
References GetGame(), and DayZIntroSceneXbox::GetIntroCharacter().
Referenced by Init(), and RandomizeCharacter().
Definition at line 658 of file CharacterCreationMenu.c.
References Refresh().
Referenced by BottomChanged(), GenderChanged(), Save(), ShoesChanged(), SkinChanged(), and TopChanged().
Definition at line 52 of file ScriptConsoleUniversalInfoDialog.c.
Definition at line 94 of file SceneEditorMenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), GetPresetIndexByName(), IsPresetFixed(), and m_ConfigDebugProfile.
Referenced by OnClick().
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Definition at line 104 of file InputDeviceDisconnectWarningMenu.c.
Referenced by UpdateWarningMenu().
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Definition at line 223 of file ServerBrowserMenuNew.c.
References g_Game, and MAX_FAVORITES.
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Definition at line 74 of file InGameMenu.c.
References GetGame().
Definition at line 99 of file ScriptConsole.c.
References GetWidgetCombinedHash(), HoverInterrupt(), and Print().
Referenced by OnClick().
Definition at line 53 of file InspectMenuNew.c.
References ItemPreviewWidget::SetItem(), ItemPreviewWidget::SetModelPosition(), ItemPreviewWidget::SetView(), and Vector().
Definition at line 128 of file RadialQuickbarMenu.c.
Definition at line 47 of file ScriptConsoleUniversalInfoDialog.c.
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Definition at line 106 of file LogoutMenu.c.
Definition at line 632 of file GesturesMenu.c.
Definition at line 760 of file RadialQuickbarMenu.c.
Set mute text button text (mute / unmute)
Definition at line 669 of file InGameMenuXbox.c.
References m_MuteButtonTextID, and m_UnmuteButtonTextID.
spawn preset items into inventory
Definition at line 250 of file SceneEditorMenu.c.
References GetCurrentPresetIndex(), GetGame(), GetPlayer(), IsCurrentPresetFixed(), and m_ConfigDebugProfile.
Referenced by OnDoubleClick().
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Definition at line 86 of file InGameMenu.c.
References GameConstants::DEFAULT_CHARACTER_MENU_ID, g_Game, OnlineServices::GetCurrentServerInfo(), GetGame(), and name.
Definition at line 380 of file InGameMenu.c.
Definition at line 186 of file ServerBrowserMenuNew.c.
References OnlineServices::m_ServersAsyncInvoker.
Definition at line 98 of file InviteMenu.c.
Referenced by Init(), and UpdateTime().
Definition at line 111 of file LogoutMenu.c.
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Definition at line 258 of file KeybindingsMenu.c.
References g_Game.
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Definition at line 385 of file OptionsMenu.c.
References g_Game.
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Definition at line 409 of file CharacterCreationMenu.c.
Referenced by OnFocus(), and OnMouseEnter().
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Definition at line 185 of file RespawnDialogue.c.
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inlineprotected |
Definition at line 276 of file CharacterCreationMenu.c.
References GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), and SetCharacterSaved().
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Definition at line 394 of file InGameMenuXbox.c.
References CfgGameplayHandler::GetDisableRespawnInUnconsciousness().
Referenced by UpdateGUI(), and UpdateMenuFocus().
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Definition at line 65 of file LogoutMenu.c.
Definition at line 273 of file ServerBrowserMenuNew.c.
Definition at line 173 of file MainMenu.c.
Definition at line 261 of file ServerBrowserMenuNew.c.
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Definition at line 256 of file CharacterCreationMenu.c.
References DayZIntroSceneXbox::GetIntroCharacter(), and SetCharacterSaved().
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Definition at line 433 of file OptionsMenu.c.
References UpdateControlsElements().
Referenced by OnFocus().
Definition at line 138 of file KeybindingsMenu.c.
Definition at line 126 of file KeybindingsMenu.c.
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Definition at line 3 of file StartupMenu.c.
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Definition at line 424 of file CameraToolsMenu.c.
References GetGame(), and m_IsPlaying.
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inlineprotected |
Definition at line 449 of file InGameMenuXbox.c.
References Refresh().
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Controls visibility and sometimes even state of specific, dependent options across sub-menus.
Definition at line 450 of file OptionsMenu.c.
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protected |
DEPRECATED.
|
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Definition at line 441 of file OptionsMenu.c.
References UpdateControlsElements().
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Definition at line 891 of file SceneEditorMenu.c.
References m_WgtRoot.
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Definition at line 262 of file CharacterCreationMenu.c.
References GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), and SetCharacterSaved().
Definition at line 550 of file GesturesMenu.c.
References GestureMenuItem().
Definition at line 603 of file RadialQuickbarMenu.c.
Definition at line 69 of file DayZGame.c.
References LoginScreenBase::CanChangeHintPage(), GetUApi(), and m_HintPanel.
Definition at line 482 of file CameraToolsMenu.c.
References COLOR_RED, vector::Direction(), Debug::DrawArrow(), DeveloperFreeCamera::EnableFreeCameraSceneEditor(), g_Game, DiagMenu::GetBool(), GetGame(), GetPlayer(), m_IsPlaying, m_Time, Math3D::QuatToAngles(), and Stop().
Definition at line 74 of file ChatInputMenu.c.
References Close(), UAIDWrapper::InputP(), and m_BackInputWrapper.
Definition at line 498 of file ControlsXboxNew.c.
References Back(), GetUApi(), and m_TabScript.
Definition at line 258 of file GesturesMenu.c.
References GetGame(), and GetPlayer().
Definition at line 270 of file InGameMenu.c.
Definition at line 368 of file InGameMenuXbox.c.
References GetGame(), GetUApi(), Refresh(), OnlineServices::ShowUserProfile(), and UpdateGUI().
Definition at line 70 of file InviteMenu.c.
References CALL_CATEGORY_SYSTEM, Cancel(), g_Game, GetGame(), OnlineServices::GetInviteServerInfo(), and GetUApi().
Definition at line 215 of file MapMenu.c.
References g_Game, CfgGameplayHandler::GetMapIgnoreMapOwnership(), CfgGameplayHandler::GetMapIgnoreNavItemsOwnership(), GetUApi(), MapNavigationBehaviour(), and Math::Round().
Definition at line 512 of file CharacterCreationMenu.c.
References Back(), DayZIntroSceneXbox::GetIntroCharacter(), GetUApi(), RandomizeCharacter(), and Save().
Definition at line 67 of file CreditsMenu.c.
References Close(), GetGame(), and GetInput().
Definition at line 168 of file KeybindingsMenu.c.
Definition at line 298 of file MainMenuConsoles.c.
Definition at line 324 of file TutorialsMenu.c.
References Back(), GetUApi(), and m_TabScript.
Definition at line 599 of file OptionsMenu.c.
References Apply(), Back(), g_Game, GetUApi(), PerformSetToDefaults(), ResetCurrentTab(), and UpdateControlsElements().
Definition at line 384 of file ServerBrowserMenuNew.c.
References Back(), GetDayZGame(), GetGame(), and GetUApi().
Definition at line 221 of file ScriptConsole.c.
References Math::AbsFloat(), ClearKey(), GetGame(), GetMessage(), GetMousePos(), GetUApi(), HoverInterrupt(), HoverSuccess(), KeyState(), m_CurrentHoverWidget, m_HintWidgetRoot, m_HoverSuccessTriggered, m_HoverTime, m_TabHandlers, and Math::Sqrt().
Definition at line 73 of file TitleScreenMenu.c.
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Definition at line 712 of file ControlsXboxNew.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
Referenced by Apply(), Back(), CloseOnline(), Init(), OnAttemptTabSwitch(), OnChanged(), OnClick(), OnInputDeviceChanged(), OnInputPresetChanged(), OnShow(), PerformSetToDefaults(), Refresh(), Reset(), ResetCurrentTab(), SliderFocus(), ToggleFocus(), and Update().
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Definition at line 637 of file GesturesMenu.c.
References GetGame(), GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 724 of file InGameMenuXbox.c.
References GetGame(), InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, IsOnlineOpen(), and m_BackButtonTextID.
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Definition at line 150 of file InviteMenu.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 439 of file MapMenu.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 666 of file CharacterCreationMenu.c.
References DayZIntroSceneXbox::GetIntroCharacter(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 480 of file MainMenuConsoles.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 92 of file MainMenuVideo.c.
References GetGame(), GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 500 of file TutorialsMenu.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 733 of file OptionsMenu.c.
References g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 680 of file ServerBrowserMenuNew.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 765 of file RadialQuickbarMenu.c.
References GetGame(), GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 725 of file ControlsXboxNew.c.
References GetGame().
Referenced by Apply(), OnChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), OnShow(), PerformSetToDefaults(), Refresh(), Reset(), and ResetCurrentTab().
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Definition at line 158 of file InviteMenu.c.
References GetGame().
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Definition at line 451 of file MapMenu.c.
References GetGame().
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Definition at line 692 of file CharacterCreationMenu.c.
References GetGame().
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Definition at line 493 of file MainMenuConsoles.c.
References GetGame().
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Definition at line 515 of file TutorialsMenu.c.
References GetGame().
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Definition at line 765 of file OptionsMenu.c.
References GetGame().
Definition at line 113 of file InputDeviceDisconnectWarningMenu.c.
References g_Game, m_Initialized, and UpdateWarningMenu().
Referenced by Init().
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Composes message depending on context.
Definition at line 67 of file InputDeviceDisconnectWarningMenu.c.
References string::Empty.
Referenced by UpdateWarningMenu().
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Definition at line 277 of file InGameMenu.c.
References CfgGameplayHandler::GetDisableRespawnInUnconsciousness(), and GetGame().
Referenced by Update().
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Definition at line 400 of file InGameMenuXbox.c.
References GetGame(), and ShouldRestartBeVisible().
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Definition at line 141 of file LogoutMenu.c.
References GetGame(), and GetPlayer().
Referenced by Init().
Definition at line 115 of file CreditsMenu.c.
References GetGame(), GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 134 of file InspectMenuNew.c.
References WidgetTrySetText().
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inlinestaticprivate |
Definition at line 511 of file InspectMenuNew.c.
References Colors::WHITEGRAY, and WidgetTrySetText().
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inlinestaticprivate |
Definition at line 175 of file InspectMenuNew.c.
References Colors::COLOR_BADLY_DAMAGED, Colors::COLOR_DAMAGED, Colors::COLOR_PRISTINE, Colors::COLOR_RUINED, Colors::COLOR_WORN, GameConstants::STATE_BADLY_DAMAGED, GameConstants::STATE_DAMAGED, GameConstants::STATE_PRISTINE, GameConstants::STATE_RUINED, GameConstants::STATE_WORN, and WidgetTrySetText().
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Definition at line 463 of file InspectMenuNew.c.
References Colors::COLOR_BAKED, Colors::COLOR_BOILED, Colors::COLOR_BURNED, Colors::COLOR_DRIED, Colors::COLOR_RAW, Colors::COLOR_ROTTEN, and WidgetTrySetText().
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Definition at line 222 of file InspectMenuNew.c.
References Colors::COLOR_LIQUID, BloodTypes::GetBloodTypeName(), LIQUID_BEER, LIQUID_DIESEL, LIQUID_DISINFECTANT, LIQUID_GASOLINE, LIQUID_RIVERWATER, LIQUID_SALINE, LIQUID_VODKA, LIQUID_WATER, and WidgetTrySetText().
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inlinestaticprivate |
Definition at line 353 of file InspectMenuNew.c.
References Class::CastTo(), Colors::COLOR_DEFAULT, GetTemperatureColor(), GameConstants::HEATISO_THRESHOLD_BAD, GameConstants::HEATISO_THRESHOLD_HIGH, GameConstants::HEATISO_THRESHOLD_LOW, GameConstants::HEATISO_THRESHOLD_MEDIUM, Math::Round(), and WidgetTrySetText().
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Definition at line 308 of file InspectMenuNew.c.
References Math::Floor(), GetTemperatureColor(), and WidgetTrySetText().
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inlinestaticprivate |
Definition at line 432 of file InspectMenuNew.c.
References Colors::COLOR_DEFAULT, Math::Round(), and WidgetTrySetText().
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inlinestaticprivate |
Definition at line 329 of file InspectMenuNew.c.
References Colors::COLOR_DAMP, Colors::COLOR_DRENCHED, Colors::COLOR_SOAKING_WET, Colors::COLOR_WET, GameConstants::STATE_DAMP, GameConstants::STATE_DRENCHED, GameConstants::STATE_SOAKING_WET, GameConstants::STATE_WET, and WidgetTrySetText().
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Definition at line 1109 of file SceneEditorMenu.c.
References GetFiltredConfigClasses().
Referenced by Init(), and OnChange().
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Definition at line 1084 of file SceneEditorMenu.c.
References GetFiltredSceneObjects().
Referenced by Init(), OnChange(), and Refresh().
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Definition at line 710 of file InGameMenuXbox.c.
References GetGame(), SetFocus(), and ShouldRestartBeVisible().
Referenced by Init(), OnModalResult(), and OnShow().
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Definition at line 409 of file GesturesMenu.c.
References ARGB().
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Definition at line 402 of file RadialQuickbarMenu.c.
References QuantityConversions::GetItemQuantity(), QuantityConversions::GetItemQuantityText(), QuantityConversions::HasItemQuantity(), QUANTITY_COUNT, QUANTITY_HIDDEN, QUANTITY_PROGRESS, Math::Round(), and Vector().
Definition at line 88 of file InspectMenuNew.c.
References m_characterOrientation, and ItemPreviewWidget::SetModelOrientation().
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Definition at line 114 of file InspectMenuNew.c.
References GetScreenSize(), x, and y.
Referenced by OnMouseWheel().
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inlinestaticprivate |
Definition at line 167 of file InspectMenuNew.c.
References name, and WidgetTrySetText().
Definition at line 81 of file ControlsXboxNew.c.
References DrawConnectingLines(), and InputUtils::GetConsolePresetID().
Definition at line 105 of file KeybindingsMenu.c.
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|
inlineprivate |
|
inlineprotected |
|
inlineprotected |
Definition at line 586 of file ControlsXboxNew.c.
References GetUApi(), InputUtils::PRESET_NEW, and InputUtils::PRESET_OLD.
Definition at line 121 of file InputDeviceDisconnectWarningMenu.c.
References Close(), SetDisconnectTexts(), and UpdateDisconnectTexts().
Referenced by UpdateDisconnectedDevices().
Definition at line 253 of file GesturesMenu.c.
Referenced by UIMenuPanel::LockControls(), and UIMenuPanel::UnlockControls().
Definition at line 249 of file RadialQuickbarMenu.c.
Definition at line 24 of file ChatInputMenu.c.
Referenced by UIMenuPanel::LockControls(), and UIMenuPanel::UnlockControls().
Definition at line 327 of file SceneEditorMenu.c.
Definition at line 248 of file GesturesMenu.c.
Referenced by UIMenuPanel::LockControls(), and UIMenuPanel::UnlockControls().
Definition at line 244 of file RadialQuickbarMenu.c.
Definition at line 319 of file SceneEditorMenu.c.
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Definition at line 365 of file CameraToolsMenu.c.
|
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Definition at line 306 of file CameraToolsMenu.c.
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inlinestaticprivate |
Definition at line 522 of file InspectMenuNew.c.
Referenced by UpdateItemInfo(), UpdateItemInfoCleanness(), UpdateItemInfoDamage(), UpdateItemInfoFoodStage(), UpdateItemInfoLiquidType(), UpdateItemInfoQuantity(), UpdateItemInfoTemperature(), UpdateItemInfoWeight(), UpdateItemInfoWetness(), and UpdateSlotInfo().
Definition at line 50 of file ControlsXboxNew.c.
Definition at line 51 of file ControlsXboxNew.c.
Definition at line 33 of file InGameMenuXbox.c.
Referenced by OnClick().
Definition at line 112 of file GesturesMenu.c.
Definition at line 17 of file SceneEditorMenu.c.
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Definition at line 5 of file CreditsMenu.c.
Definition at line 4 of file OptionsMenu.c.
Referenced by OnAttemptTabSwitch(), and OnModalResult().
Definition at line 3 of file ScriptConsoleUniversalInfoDialog.c.
Definition at line 110 of file GesturesMenu.c.
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Definition at line 29 of file ScriptConsole.c.
Referenced by GetData().
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Definition at line 30 of file ScriptConsole.c.
Referenced by GetData().
Definition at line 3 of file RespawnDialogue.c.
Referenced by OnClick(), OnFocus(), and OnMouseEnter().
Definition at line 4 of file RespawnDialogue.c.
Referenced by OnClick(), OnFocus(), and OnMouseEnter().
Definition at line 111 of file GesturesMenu.c.
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Definition at line 120 of file GesturesMenu.c.
|
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Definition at line 104 of file RadialQuickbarMenu.c.
|
staticprotected |
Definition at line 4 of file CreditsMenu.c.
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private |
Definition at line 15 of file InputDeviceDisconnectWarningMenu.c.
|
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Definition at line 22 of file OptionsMenu.c.
|
protected |
Definition at line 35 of file CameraToolsMenu.c.
|
protected |
Definition at line 36 of file CameraToolsMenu.c.
Definition at line 23 of file CameraToolsMenu.c.
|
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Definition at line 33 of file CameraToolsMenu.c.
|
protected |
Definition at line 40 of file CameraToolsMenu.c.
|
protected |
Definition at line 51 of file CameraToolsMenu.c.
|
protected |
Definition at line 39 of file CameraToolsMenu.c.
|
protected |
Definition at line 38 of file CameraToolsMenu.c.
|
protected |
Definition at line 46 of file CameraToolsMenu.c.
Definition at line 22 of file MainMenuConsoles.c.
Definition at line 44 of file MainMenu.c.
|
protected |
Definition at line 14 of file CharacterCreationMenu.c.
Referenced by OnClick().
|
protected |
Definition at line 10 of file KeybindingsMenu.c.
|
protected |
Definition at line 57 of file CameraToolsMenu.c.
|
protected |
Definition at line 48 of file ControlsXboxNew.c.
|
protected |
Definition at line 3 of file BookMenu.c.
|
protected |
Definition at line 35 of file ControlsXboxNew.c.
Referenced by OnClick().
|
protected |
Definition at line 12 of file ServerBrowserMenuNew.c.
|
protected |
Definition at line 13 of file InGameMenuXbox.c.
|
protected |
Definition at line 17 of file CharacterCreationMenu.c.
|
protected |
Definition at line 30 of file ControlsXboxNew.c.
|
private |
Definition at line 5 of file ChatInputMenu.c.
|
private |
Definition at line 5 of file InviteMenu.c.
|
private |
Definition at line 6 of file InviteMenu.c.
|
private |
Definition at line 6 of file LogoutMenu.c.
|
protected |
Definition at line 32 of file CameraToolsMenu.c.
|
protected |
Definition at line 29 of file CharacterCreationMenu.c.
|
protected |
Definition at line 17 of file ScriptConsole.c.
|
protected |
Definition at line 9 of file CameraToolsMenu.c.
|
protected |
Definition at line 10 of file CameraToolsMenu.c.
|
protected |
Definition at line 58 of file CameraToolsMenu.c.
|
protected |
Definition at line 12 of file CameraToolsMenu.c.
Definition at line 24 of file CameraToolsMenu.c.
|
protected |
Definition at line 59 of file CameraToolsMenu.c.
|
protected |
Definition at line 24 of file OptionsMenu.c.
|
private |
Definition at line 6 of file InputDeviceDisconnectWarningMenu.c.
Referenced by OnKeyUp(), and OnMouseButtonUp().
|
protected |
Definition at line 25 of file OptionsMenu.c.
|
protected |
Definition at line 39 of file ControlsXboxNew.c.
|
private |
Definition at line 9 of file InputDeviceDisconnectWarningMenu.c.
|
private |
Definition at line 13 of file InputDeviceDisconnectWarningMenu.c.
|
protected |
Definition at line 106 of file GesturesMenu.c.
Definition at line 47 of file ControlsXboxNew.c.
|
protected |
Definition at line 11 of file MainMenuConsoles.c.
|
private |
Definition at line 4 of file ChatInputMenu.c.
|
protected |
Definition at line 23 of file CharacterCreationMenu.c.
|
private |
Definition at line 9 of file InspectMenuNew.c.
Referenced by UpdateRotation().
|
protected |
Definition at line 13 of file CharacterCreationMenu.c.
|
private |
Definition at line 6 of file InspectMenuNew.c.
|
private |
Definition at line 7 of file InspectMenuNew.c.
|
private |
Definition at line 8 of file InspectMenuNew.c.
|
protected |
Definition at line 15 of file MainMenu.c.
|
protected |
Definition at line 1026 of file SceneEditorMenu.c.
|
private |
Definition at line 67 of file ScriptConsoleAddPosition.c.
Definition at line 6 of file ChatInputMenu.c.
|
private |
Definition at line 6 of file HelpScreen.c.
|
protected |
Definition at line 1025 of file SceneEditorMenu.c.
|
protected |
Definition at line 1029 of file SceneEditorMenu.c.
|
protected |
Definition at line 1027 of file SceneEditorMenu.c.
|
protected |
Definition at line 1028 of file SceneEditorMenu.c.
|
protected |
Definition at line 18 of file ServerBrowserMenuNew.c.
|
protected |
Definition at line 1076 of file SceneEditorMenu.c.
|
protected |
Definition at line 1075 of file SceneEditorMenu.c.
|
protected |
Definition at line 1066 of file SceneEditorMenu.c.
|
protected |
Definition at line 5 of file NoteMenu.c.
|
private |
Definition at line 10 of file InputDeviceDisconnectWarningMenu.c.
|
protected |
Definition at line 6 of file BookMenu.c.
|
protected |
Definition at line 24 of file CreditsMenu.c.
|
private |
Definition at line 7 of file ScriptConsoleUniversalInfoDialog.c.
|
protected |
Definition at line 9 of file BookMenu.c.
|
protected |
Definition at line 8 of file BookMenu.c.
|
private |
Definition at line 6 of file ScriptConsoleUniversalInfoDialog.c.
|
protected |
Definition at line 5 of file InGameMenu.c.
|
protected |
Definition at line 22 of file InGameMenuXbox.c.
|
protected |
Definition at line 16 of file MainMenuConsoles.c.
|
protected |
Definition at line 27 of file InGameMenuXbox.c.
|
protected |
Definition at line 42 of file ControlsXboxNew.c.
|
protected |
Definition at line 36 of file ControlsXboxNew.c.
|
protected |
Definition at line 10 of file OptionsMenu.c.
|
protected |
Definition at line 56 of file CameraToolsMenu.c.
|
protected |
Definition at line 17 of file InGameMenu.c.
|
protected |
Definition at line 1062 of file SceneEditorMenu.c.
|
protected |
Definition at line 17 of file CreditsMenu.c.
|
protected |
Definition at line 20 of file CreditsMenu.c.
|
protected |
Definition at line 117 of file GesturesMenu.c.
|
protected |
Definition at line 6 of file ScriptConsole.c.
|
protected |
Definition at line 14 of file RespawnDialogue.c.
|
protected |
Definition at line 9 of file InGameMenuXbox.c.
|
protected |
Definition at line 33 of file ControlsXboxNew.c.
|
protected |
Definition at line 17 of file KeybindingsMenu.c.
|
protected |
Definition at line 16 of file KeybindingsMenu.c.
|
protected |
Definition at line 32 of file ControlsXboxNew.c.
|
protected |
Definition at line 19 of file CreditsMenu.c.
|
protected |
Definition at line 16 of file MainMenu.c.
|
protected |
Definition at line 11 of file RespawnDialogue.c.
|
protected |
Definition at line 1063 of file SceneEditorMenu.c.
|
protected |
Definition at line 13 of file KeybindingsMenu.c.
Referenced by OnClick().
|
protected |
Definition at line 53 of file CameraToolsMenu.c.
|
protected |
Definition at line 48 of file CameraToolsMenu.c.
|
private |
Definition at line 4 of file InviteMenu.c.
|
protected |
Definition at line 19 of file OptionsMenu.c.
|
protected |
Definition at line 21 of file CharacterCreationMenu.c.
|
protected |
Definition at line 20 of file CharacterCreationMenu.c.
|
protected |
Definition at line 22 of file CharacterCreationMenu.c.
|
protected |
Definition at line 1073 of file SceneEditorMenu.c.
|
private |
Definition at line 14 of file InputDeviceDisconnectWarningMenu.c.
Definition at line 5 of file InputDeviceDisconnectWarningMenu.c.
|
private |
Definition at line 4 of file InputDeviceDisconnectWarningMenu.c.
|
private |
Definition at line 8 of file InputDeviceDisconnectWarningMenu.c.
Definition at line 3 of file InputDeviceDisconnectWarningMenu.c.
|
protected |
Definition at line 47 of file MainMenu.c.
|
protected |
Definition at line 45 of file MainMenu.c.
|
protected |
Definition at line 43 of file MainMenu.c.
Definition at line 46 of file MainMenu.c.
|
protected |
Definition at line 1057 of file SceneEditorMenu.c.
|
protected |
Definition at line 3 of file NoteMenu.c.
|
private |
Definition at line 3 of file ChatInputMenu.c.
|
private |
Definition at line 51 of file ScriptConsoleNewPresetDialog.c.
|
private |
Definition at line 63 of file ScriptConsoleAddPosition.c.
|
private |
Definition at line 64 of file ScriptConsoleAddPosition.c.
|
protected |
Definition at line 9 of file ScriptConsole.c.
|
protected |
Definition at line 28 of file CameraToolsMenu.c.
Definition at line 25 of file CameraToolsMenu.c.
|
protected |
Definition at line 22 of file MainMenu.c.
|
protected |
Definition at line 7 of file InGameMenu.c.
|
protected |
Definition at line 23 of file InGameMenuXbox.c.
|
protected |
Definition at line 14 of file InGameMenu.c.
|
protected |
Definition at line 15 of file InGameMenu.c.
|
protected |
Definition at line 23 of file ServerBrowserMenuNew.c.
|
protected |
Definition at line 19 of file ServerBrowserMenuNew.c.
Definition at line 17 of file CameraToolsMenu.c.
|
protected |
Definition at line 16 of file CameraToolsMenu.c.
|
protected |
Definition at line 4 of file CameraToolsMenu.c.
|
private |
Definition at line 9 of file InviteMenu.c.
|
protected |
Definition at line 14 of file InGameMenuXbox.c.
|
protected |
Definition at line 7 of file OptionsMenu.c.
|
protected |
Definition at line 26 of file CharacterCreationMenu.c.
|
protected |
Definition at line 102 of file GesturesMenu.c.
|
protected |
Definition at line 103 of file GesturesMenu.c.
|
protected |
|
protected |
Definition at line 6 of file KeybindingsMenu.c.
|
protected |
Definition at line 14 of file KeybindingsMenu.c.
|
protected |
Definition at line 12 of file ScriptConsole.c.
|
protected |
Definition at line 13 of file ScriptConsole.c.
|
protected |
Definition at line 3 of file ScriptConsole.c.
|
protected |
Definition at line 14 of file ScriptConsole.c.
|
protected |
Definition at line 11 of file ScriptConsole.c.
|
protected |
Definition at line 65 of file DayZGame.c.
|
protected |
Definition at line 24 of file InGameMenu.c.
|
protected |
Definition at line 67 of file DayZGame.c.
|
protected |
Definition at line 10 of file ScriptConsole.c.
|
protected |
Definition at line 8 of file ScriptConsole.c.
|
protected |
Definition at line 7 of file ScriptConsole.c.
|
protected |
Definition at line 5 of file ScriptConsole.c.
|
protected |
Definition at line 4 of file ScriptConsole.c.
|
protected |
Definition at line 4 of file NoteMenu.c.
|
protected |
Definition at line 19 of file ScriptConsole.c.
|
private |
Definition at line 37 of file LoadingMenu.c.
Definition at line 46 of file ControlsXboxNew.c.
|
protected |
|
protected |
Definition at line 26 of file CreditsMenu.c.
|
protected |
Definition at line 25 of file CreditsMenu.c.
|
protected |
Definition at line 11 of file TutorialsMenu.c.
|
protected |
Definition at line 12 of file TutorialsMenu.c.
|
private |
Definition at line 7 of file InputDeviceDisconnectWarningMenu.c.
|
staticprotected |
Definition at line 3 of file CameraToolsMenu.c.
|
protected |
Definition at line 31 of file CameraToolsMenu.c.
|
protected |
Definition at line 30 of file CameraToolsMenu.c.
|
protected |
Definition at line 115 of file GesturesMenu.c.
|
protected |
Definition at line 116 of file GesturesMenu.c.
|
protected |
Definition at line 13 of file CameraToolsMenu.c.
|
protected |
Definition at line 22 of file ServerBrowserMenuNew.c.
|
protected |
Definition at line 66 of file DayZGame.c.
|
protected |
Definition at line 8 of file NoteMenu.c.
|
private |
Definition at line 4 of file InspectMenuNew.c.
|
protected |
Definition at line 90 of file RadialQuickbarMenu.c.
|
protected |
Definition at line 91 of file RadialQuickbarMenu.c.
|
staticprotected |
Definition at line 101 of file RadialQuickbarMenu.c.
|
private |
Definition at line 7 of file InviteMenu.c.
|
staticprotected |
Definition at line 32 of file ScriptConsole.c.
|
protected |
Definition at line 4 of file KeybindingsMenu.c.
|
private |
Definition at line 3 of file HelpScreen.c.
|
protected |
Definition at line 19 of file TutorialsMenu.c.
|
protected |
Definition at line 27 of file CameraToolsMenu.c.
|
private |
Definition at line 35 of file LoadingMenu.c.
|
private |
Definition at line 65 of file ScriptConsoleAddPosition.c.
|
protected |
Definition at line 20 of file ServerBrowserMenuNew.c.
Definition at line 36 of file MainMenu.c.
|
protected |
Definition at line 29 of file MainMenu.c.
|
protected |
Definition at line 32 of file MainMenu.c.
|
protected |
Definition at line 30 of file MainMenu.c.
|
protected |
Definition at line 31 of file MainMenu.c.
|
protected |
Definition at line 33 of file MainMenu.c.
|
protected |
Definition at line 35 of file MainMenu.c.
|
protected |
|
protected |
Definition at line 44 of file CameraToolsMenu.c.
|
protected |
Definition at line 22 of file CreditsMenu.c.
|
protected |
Definition at line 10 of file CreditsMenu.c.
|
protected |
Definition at line 11 of file CreditsMenu.c.
|
private |
Definition at line 3 of file InviteMenu.c.
|
protected |
|
protected |
|
staticprotected |
Definition at line 21 of file ScriptConsole.c.
|
protected |
Definition at line 7 of file CreditsMenu.c.
|
protected |
Definition at line 8 of file CreditsMenu.c.
|
protected |
Definition at line 9 of file CreditsMenu.c.
|
private |
Definition at line 66 of file ScriptConsoleAddPosition.c.
|
protected |
Definition at line 20 of file MainMenu.c.
|
protected |
Definition at line 6 of file MainMenu.c.
|
protected |
Definition at line 23 of file OptionsMenu.c.
|
protected |
Definition at line 19 of file InGameMenu.c.
|
protected |
Definition at line 40 of file MainMenu.c.
|
protected |
Definition at line 39 of file MainMenu.c.
|
protected |
Definition at line 41 of file MainMenu.c.
|
protected |
Definition at line 997 of file SceneEditorMenu.c.
|
private |
Definition at line 4 of file HelpScreen.c.
|
protected |
Definition at line 12 of file InGameMenuXbox.c.
|
protected |
Definition at line 4 of file InGameMenuXbox.c.
Referenced by SetMuteButtonText().
|
protected |
Definition at line 25 of file CharacterCreationMenu.c.
|
protected |
Definition at line 23 of file MainMenu.c.
|
protected |
Definition at line 24 of file MainMenu.c.
|
protected |
Definition at line 25 of file MainMenu.c.
|
protected |
Definition at line 14 of file CameraToolsMenu.c.
|
protected |
Definition at line 5 of file CameraToolsMenu.c.
|
protected |
Definition at line 27 of file MainMenu.c.
|
protected |
Definition at line 31 of file ControlsXboxNew.c.
|
protected |
Definition at line 1045 of file SceneEditorMenu.c.
|
protected |
Definition at line 1046 of file SceneEditorMenu.c.
|
protected |
Definition at line 17 of file ServerBrowserMenuNew.c.
|
private |
Definition at line 8 of file ScriptConsoleUniversalInfoDialog.c.
|
protected |
Definition at line 28 of file InGameMenuXbox.c.
|
protected |
Definition at line 20 of file InGameMenuXbox.c.
Definition at line 1012 of file SceneEditorMenu.c.
|
protected |
Definition at line 8 of file InGameMenuXbox.c.
|
protected |
Definition at line 15 of file MainMenuConsoles.c.
|
protected |
Definition at line 12 of file OptionsMenu.c.
|
protected |
Definition at line 12 of file InGameMenu.c.
|
protected |
Definition at line 26 of file InGameMenuXbox.c.
|
protected |
Definition at line 32 of file CharacterCreationMenu.c.
|
protected |
Definition at line 18 of file KeybindingsMenu.c.
|
protected |
Definition at line 5 of file BookMenu.c.
|
protected |
Definition at line 7 of file BookMenu.c.
|
protected |
Definition at line 6 of file NoteMenu.c.
|
protected |
Definition at line 7 of file NoteMenu.c.
|
protected |
Definition at line 11 of file NoteMenu.c.
|
protected |
Definition at line 43 of file ControlsXboxNew.c.
|
protected |
Definition at line 41 of file CameraToolsMenu.c.
|
protected |
Definition at line 14 of file MainMenu.c.
|
protected |
Definition at line 18 of file CharacterCreationMenu.c.
|
protected |
Definition at line 16 of file InGameMenuXbox.c.
|
protected |
Definition at line 9 of file MainMenu.c.
|
protected |
Definition at line 17 of file MainMenu.c.
|
protected |
Definition at line 1013 of file SceneEditorMenu.c.
|
protected |
Definition at line 1074 of file SceneEditorMenu.c.
|
protected |
Definition at line 1051 of file SceneEditorMenu.c.
|
protected |
Definition at line 1059 of file SceneEditorMenu.c.
|
protected |
Definition at line 1050 of file SceneEditorMenu.c.
|
protected |
Definition at line 1058 of file SceneEditorMenu.c.
|
protected |
Definition at line 1052 of file SceneEditorMenu.c.
|
protected |
Definition at line 1060 of file SceneEditorMenu.c.
|
protected |
Definition at line 5 of file KeybindingsMenu.c.
|
protected |
Definition at line 1061 of file SceneEditorMenu.c.
|
protected |
Definition at line 1049 of file SceneEditorMenu.c.
|
protected |
Definition at line 26 of file MainMenu.c.
|
protected |
Definition at line 15 of file ScriptConsole.c.
|
protected |
Definition at line 16 of file ScriptConsole.c.
|
private |
Definition at line 36 of file LoadingMenu.c.
|
protected |
Definition at line 1039 of file SceneEditorMenu.c.
|
protected |
Definition at line 1040 of file SceneEditorMenu.c.
|
protected |
Definition at line 1032 of file SceneEditorMenu.c.
|
protected |
Definition at line 1036 of file SceneEditorMenu.c.
|
protected |
Definition at line 1037 of file SceneEditorMenu.c.
|
protected |
Definition at line 1033 of file SceneEditorMenu.c.
|
protected |
Definition at line 1034 of file SceneEditorMenu.c.
|
protected |
Definition at line 1035 of file SceneEditorMenu.c.
|
protected |
Definition at line 1042 of file SceneEditorMenu.c.
|
protected |
Definition at line 1064 of file SceneEditorMenu.c.
|
protected |
Definition at line 16 of file CharacterCreationMenu.c.
|
protected |
Definition at line 16 of file OptionsMenu.c.
Referenced by OnClick().
|
protected |
Definition at line 9 of file InGameMenu.c.
|
protected |
Definition at line 8 of file InGameMenu.c.
|
protected |
Definition at line 25 of file InGameMenuXbox.c.
|
protected |
Definition at line 24 of file InGameMenuXbox.c.
|
protected |
Definition at line 11 of file InGameMenu.c.
|
protected |
Definition at line 10 of file InGameMenu.c.
|
protected |
Definition at line 43 of file CameraToolsMenu.c.
|
protected |
Definition at line 15 of file CharacterCreationMenu.c.
|
protected |
Definition at line 52 of file CameraToolsMenu.c.
|
protected |
Definition at line 47 of file CameraToolsMenu.c.
|
private |
Definition at line 7 of file CharacterCreationMenu.c.
|
protected |
Definition at line 7 of file MainMenu.c.
|
private |
Definition at line 58 of file PresetsMenu.c.
|
protected |
Definition at line 23 of file CreditsMenu.c.
|
protected |
Definition at line 12 of file CreditsMenu.c.
|
protected |
Definition at line 13 of file CreditsMenu.c.
|
protected |
Definition at line 14 of file CreditsMenu.c.
|
protected |
Definition at line 15 of file CreditsMenu.c.
|
protected |
Definition at line 11 of file InGameMenuXbox.c.
|
protected |
Definition at line 7 of file InGameMenuXbox.c.
|
protected |
Definition at line 21 of file CameraToolsMenu.c.
|
protected |
Definition at line 20 of file CameraToolsMenu.c.
|
protected |
Definition at line 18 of file ScriptConsole.c.
Referenced by GetSelectedHandler().
|
protected |
Definition at line 114 of file GesturesMenu.c.
|
protected |
Definition at line 19 of file CameraToolsMenu.c.
|
protected |
Definition at line 1071 of file SceneEditorMenu.c.
|
protected |
Definition at line 1072 of file SceneEditorMenu.c.
|
protected |
Definition at line 24 of file ServerBrowserMenuNew.c.
|
protected |
Definition at line 22 of file ScriptConsole.c.
|
protected |
Definition at line 6 of file InGameMenu.c.
|
protected |
Definition at line 13 of file InGameMenu.c.
|
protected |
Definition at line 18 of file InGameMenuXbox.c.
|
private |
Definition at line 3 of file InGameMenu.c.
|
protected |
Definition at line 20 of file InGameMenu.c.
|
protected |
Definition at line 22 of file InGameMenu.c.
|
protected |
Definition at line 21 of file InGameMenu.c.
Definition at line 20 of file KeybindingsMenu.c.
|
protected |
Definition at line 21 of file MainMenu.c.
|
protected |
Definition at line 30 of file CharacterCreationMenu.c.
|
protected |
Definition at line 27 of file CharacterCreationMenu.c.
|
protected |
Definition at line 1018 of file SceneEditorMenu.c.
|
private |
Definition at line 5 of file InspectMenuNew.c.
|
protected |
Definition at line 1017 of file SceneEditorMenu.c.
|
protected |
Definition at line 1020 of file SceneEditorMenu.c.
|
protected |
Definition at line 1022 of file SceneEditorMenu.c.
|
protected |
Definition at line 1019 of file SceneEditorMenu.c.
|
protected |
Definition at line 1016 of file SceneEditorMenu.c.
|
protected |
Definition at line 1021 of file SceneEditorMenu.c.
|
protected |
Definition at line 8 of file OptionsMenu.c.
|
protected |
Definition at line 1055 of file SceneEditorMenu.c.
Referenced by OnClick().
|
protected |
Definition at line 1065 of file SceneEditorMenu.c.
|
protected |
Definition at line 1054 of file SceneEditorMenu.c.
Referenced by OnClick().
|
protected |
Definition at line 1053 of file SceneEditorMenu.c.
Referenced by OnClick().
|
protected |
Definition at line 3 of file MainMenu.c.
|
protected |
Definition at line 42 of file CameraToolsMenu.c.
|
protected |
Definition at line 10 of file NoteMenu.c.
|
protected |
Definition at line 17 of file TutorialsMenu.c.
|
protected |
Definition at line 3 of file KeybindingsMenu.c.
|
protected |
Definition at line 41 of file ControlsXboxNew.c.
|
protected |
Definition at line 23 of file ScriptConsole.c.
Referenced by GetTabHandler(), OnRPCEx(), SelectTab(), and Update().
|
protected |
Definition at line 24 of file ScriptConsole.c.
Definition at line 7 of file KeybindingsMenu.c.
|
protected |
Definition at line 40 of file ControlsXboxNew.c.
|
protected |
Definition at line 19 of file KeybindingsMenu.c.
|
private |
Definition at line 4 of file TitleScreenMenu.c.
|
protected |
Definition at line 7 of file CameraToolsMenu.c.
|
protected |
Definition at line 4 of file BookMenu.c.
|
protected |
Definition at line 104 of file GesturesMenu.c.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
Definition at line 28 of file CharacterCreationMenu.c.
|
protected |
Definition at line 19 of file MainMenu.c.
|
protected |
Definition at line 18 of file MainMenu.c.
|
protected |
Definition at line 29 of file InGameMenuXbox.c.
|
protected |
Definition at line 12 of file KeybindingsMenu.c.
|
protected |
Definition at line 16 of file InGameMenu.c.
|
protected |
Definition at line 5 of file InGameMenuXbox.c.
Referenced by SetMuteButtonText().
|
protected |
Definition at line 1056 of file SceneEditorMenu.c.
|
protected |
Definition at line 44 of file ControlsXboxNew.c.
|
protected |
Definition at line 31 of file InGameMenuXbox.c.
|
protected |
Definition at line 4 of file MainMenu.c.
|
protected |
Definition at line 5 of file MainMenuVideo.c.
|
protected |
Definition at line 9 of file OptionsMenu.c.
|
protected |
Definition at line 54 of file CameraToolsMenu.c.
|
protected |
Definition at line 49 of file CameraToolsMenu.c.
|
protected |
Definition at line 1007 of file SceneEditorMenu.c.
|
protected |
Definition at line 1038 of file SceneEditorMenu.c.
|
protected |
Definition at line 1006 of file SceneEditorMenu.c.
|
protected |
Definition at line 1068 of file SceneEditorMenu.c.
|
protected |
Definition at line 1069 of file SceneEditorMenu.c.
|
protected |
Definition at line 1003 of file SceneEditorMenu.c.
|
protected |
Definition at line 1005 of file SceneEditorMenu.c.
|
protected |
Definition at line 1004 of file SceneEditorMenu.c.
|
protected |
Definition at line 1067 of file SceneEditorMenu.c.
|
protected |
Definition at line 1011 of file SceneEditorMenu.c.
|
protected |
Definition at line 1010 of file SceneEditorMenu.c.
|
protected |
Definition at line 996 of file SceneEditorMenu.c.
|
private |
Definition at line 12 of file InputDeviceDisconnectWarningMenu.c.
|
staticprotected |
Definition at line 3 of file CreditsMenu.c.
Definition at line 22 of file KeybindingsMenu.c.
Definition at line 23 of file KeybindingsMenu.c.
Definition at line 24 of file KeybindingsMenu.c.
Definition at line 25 of file KeybindingsMenu.c.
Definition at line 27 of file KeybindingsMenu.c.
Definition at line 26 of file KeybindingsMenu.c.
Definition at line 34 of file ScriptConsole.c.
Referenced by GetMessage().
Definition at line 3 of file TutorialsMenu.c.
Definition at line 7 of file TutorialsMenu.c.
Definition at line 6 of file TutorialsMenu.c.
Definition at line 5 of file TutorialsMenu.c.
Definition at line 4 of file TutorialsMenu.c.
Definition at line 53 of file ControlsXboxNew.c.
Definition at line 52 of file ControlsXboxNew.c.
Definition at line 16 of file SceneEditorMenu.c.
Definition at line 11 of file SceneEditorMenu.c.
Definition at line 12 of file SceneEditorMenu.c.
Definition at line 10 of file SceneEditorMenu.c.
Definition at line 13 of file SceneEditorMenu.c.
Definition at line 14 of file SceneEditorMenu.c.
Definition at line 15 of file SceneEditorMenu.c.
Definition at line 9 of file SceneEditorMenu.c.
Definition at line 5 of file SceneEditorMenu.c.
Definition at line 7 of file SceneEditorMenu.c.
Definition at line 8 of file SceneEditorMenu.c.
Definition at line 6 of file SceneEditorMenu.c.
Definition at line 109 of file GesturesMenu.c.
Definition at line 16 of file TutorialsMenu.c.
Definition at line 97 of file RadialQuickbarMenu.c.
Definition at line 98 of file RadialQuickbarMenu.c.
Definition at line 11 of file CharacterCreationMenu.c.
Referenced by OnFocus(), and OnMouseEnter().
Definition at line 10 of file CharacterCreationMenu.c.
Referenced by OnFocus(), and OnMouseEnter().