|
DayZ 1.24
|
Go to the source code of this file.
Classes | |
| class | ActionRepairCarPartWithBlowtorchCB |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 24 of file ActionRepairCarPartWithBlowTorch.c.
References UATimeSpent::BASEBUILDING_REPAIR_MEDIUM.
| ActionRepairCarPartWithBlowtorchCB ActionRepairCarPartCB ActionRepairCarPartWithBlowtorch | ( | ) |
Definition at line 1 of file ActionRepairCarPartWithBlowTorch.c.
Referenced by ActionConstructor::RegisterActions(), and ItemBase::SetActions().
Definition at line 12 of file ActionRepairCarPartWithBlowTorch.c.
References m_StanceMask.
Definition at line 18 of file ActionRepairCarPartWithBlowTorch.c.
References m_ConditionItem, m_ConditionTarget, and UAMaxDistances::REPAIR.
| override void OnEndServer | ( | ActionData | action_data | ) |
Definition at line 44 of file ActionRepairCarPartWithBlowTorch.c.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 37 of file ActionRepairCarPartWithBlowTorch.c.
| override void OnStartAnimationLoopServer | ( | ActionData | action_data | ) |
Definition at line 30 of file ActionRepairCarPartWithBlowTorch.c.