DayZ 1.24
|
Private Member Functions | |
void | ActionBurnSewTarget () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Definition at line 9 of file ActionBurnSewTarget.c.
|
inlineprivate |
Definition at line 11 of file ActionBurnSewTarget.c.
References AnimatedActionBase::m_CallbackClass, m_SpecialtyWeight, m_Text, and UASoftSkillsWeight::PRECISE_MEDIUM.
|
inlineprivate |
Definition at line 24 of file ActionBurnSewTarget.c.
Definition at line 18 of file ActionBurnSewTarget.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
|
inlineprivate |
Definition at line 32 of file ActionBurnSewTarget.c.
References CanReceiveAction(), and m_SpecialtyWeight.