DayZ 1.24
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Go to the source code of this file.
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enum | eBloodyHandsTypes { CLEAN = 0 , SALMONELA , JUST_BLOOD , LAST_INDEX } |
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enum eBloodyHandsTypes | BEARD_NONE = 0 |
enum eBloodyHandsTypes | BEARD_MEDIUM = 1 |
enum eBloodyHandsTypes | BEARD_LARGE = 2 |
enum eBloodyHandsTypes | BEARD_EXTRA = 3 |
enum eBloodyHandsTypes | COUNT = 4 |
enum eBloodyHandsTypes | LIFESPAN_MIN = 0 |
static const int | LIFESPAN_MAX = 240 |
int | m_FakePlaytime |
ref map< PlayerBase, ref LifespanLevel > | m_PlayerCurrentLevel |
ref map< string, ref array< ref LifespanLevel > > | m_LifespanLevels |
ref map< string, ref BloodyHands > | m_BloodyHands |
ref map< PlayerBase, int > | m_BloodType |
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CLEAN | |
SALMONELA | |
JUST_BLOOD | |
LAST_INDEX |
Definition at line 8 of file PluginLifespan.c.
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Definition at line 467 of file PluginLifespan.c.
Referenced by UpdateBloodyHandsVisibility(), and UpdateBloodyHandsVisibilityEx().
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Definition at line 205 of file PluginLifespan.c.
References GetGame(), m_FakePlaytime, and UpdateLifespan().
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Definition at line 513 of file PluginLifespan.c.
References m_PlayerCurrentLevel.
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Definition at line 503 of file PluginLifespan.c.
References m_PlayerCurrentLevel.
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Definition at line 40 of file PluginLifespan.c.
References GetPlugin(), and PluginLifespan().
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Definition at line 269 of file PluginLifespan.c.
References m_LifespanLevels.
Referenced by UpdateLifespanLevel().
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Definition at line 56 of file PluginLifespan.c.
References GetGame(), LIFESPAN_MAX, LIFESPAN_MIN, m_BloodyHands, and m_LifespanLevels.
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Definition at line 45 of file PluginLifespan.c.
References PluginBase::LoadFromCfg(), m_BloodType, m_FakePlaytime, and m_PlayerCurrentLevel.
Referenced by ActionEatMeat::ApplyModifiers(), RecipeBase::Do(), GetInstance(), ManBase::Init(), SymptomBase::OnAnimationFinish(), SymptomBase::OnAnimationStart(), ActionInteractLoopBase::OnEndServer(), OnEndServer(), ActionWashHandsItem::OnEndServer(), OnFinishProgressServer(), ActionWashHandsItemContinuous::OnFinishProgressServer(), ActionTestBloodSelf::OnFinishProgressServer(), ActionTestBloodTarget::OnFinishProgressServer(), ActionTestBloodTarget::OnStartServer(), ManBase::ResetPlayer(), and MissionBase::UpdatePlayersStats().
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Definition at line 437 of file PluginLifespan.c.
References BloodyHands::MATERIAL_TYPE_BLOODY, BloodyHands::MATERIAL_TYPE_NORMAL, and SetHandsMaterial().
Referenced by UpdateBloodyHandsVisibility().
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Definition at line 426 of file PluginLifespan.c.
References BloodyHands::MATERIAL_TYPE_BLOODY, BloodyHands::MATERIAL_TYPE_NORMAL, and SetHandsMaterial().
Referenced by UpdateBloodyHandsVisibilityEx().
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Definition at line 447 of file PluginLifespan.c.
References InventorySlots::GetSlotIdFromString(), and m_BloodyHands.
Referenced by SetBloodyHands(), and SetBloodyHandsEx().
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Definition at line 287 of file PluginLifespan.c.
References InventorySlots::GetSlotIdFromString(), m_LifespanLevels, and Print().
Referenced by UpdateLifespanLevel().
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Definition at line 361 of file PluginLifespan.c.
References LIFESPAN_MAX, LIFESPAN_MIN, Print(), and UpdateLifespanLevel().
Referenced by SynchLifespanVisual().
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Definition at line 420 of file PluginLifespan.c.
References UpdateBloodyHandsVisibility().
Referenced by SynchLifespanVisual().
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Definition at line 197 of file PluginLifespan.c.
References SynchBeardVisual(), SynchBloodyHandsVisual(), SynchShowBloodType(), and SynchShowBloodTypeVisual().
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Definition at line 494 of file PluginLifespan.c.
References UpdateBloodType().
Referenced by SynchLifespanVisual().
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Definition at line 489 of file PluginLifespan.c.
References UpdateBloodTypeVisibility().
Referenced by SynchLifespanVisual().
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Definition at line 484 of file PluginLifespan.c.
Referenced by SynchShowBloodType().
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Definition at line 476 of file PluginLifespan.c.
Referenced by SynchShowBloodTypeVisual().
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Definition at line 414 of file PluginLifespan.c.
References CanMakeHandsBloody(), and SetBloodyHands().
Referenced by SynchBloodyHandsVisual().
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Definition at line 408 of file PluginLifespan.c.
References CanMakeHandsBloody(), and SetBloodyHandsEx().
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Definition at line 218 of file PluginLifespan.c.
References GetGame(), m_FakePlaytime, AnalyticsManagerServer::STAT_PLAYTIME, and UpdateLifespanLevel().
Referenced by ChangeFakePlaytime().
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Definition at line 234 of file PluginLifespan.c.
References GetLifespanLevel(), m_LifespanLevels, m_PlayerCurrentLevel, and SetPlayerLifespanLevel().
Referenced by SynchBeardVisual(), and UpdateLifespan().
enum eBloodyHandsTypes BEARD_EXTRA = 3 |
enum eBloodyHandsTypes BEARD_LARGE = 2 |
enum eBloodyHandsTypes BEARD_MEDIUM = 1 |
enum eBloodyHandsTypes BEARD_NONE = 0 |
enum eBloodyHandsTypes COUNT = 4 |
Definition at line 29 of file PluginLifespan.c.
Referenced by LoadFromCfg(), and SynchBeardVisual().
enum eBloodyHandsTypes LIFESPAN_MIN = 0 |
Referenced by LoadFromCfg(), and SynchBeardVisual().
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Definition at line 35 of file PluginLifespan.c.
Referenced by ManBase::GetBloodType(), ManBase::Init(), Hud::Init(), ManBase::OnPlayerLoaded(), ManBase::OnStoreLoadLifespan(), ManBase::OnStoreSaveLifespan(), ManBase::OnVariablesSynchronized(), PluginLifespan(), ManBase::SetBloodType(), and Hud::UpdateBloodName().
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Definition at line 34 of file PluginLifespan.c.
Referenced by LoadFromCfg(), and SetHandsMaterial().
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Definition at line 30 of file PluginLifespan.c.
Referenced by ChangeFakePlaytime(), PluginLifespan(), and UpdateLifespan().
Definition at line 33 of file PluginLifespan.c.
Referenced by GetLifespanLevel(), LoadFromCfg(), SetPlayerLifespanLevel(), and UpdateLifespanLevel().
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Definition at line 32 of file PluginLifespan.c.
Referenced by GetCurrentHeadMaterial(), GetCurrentHeadTexture(), PluginLifespan(), and UpdateLifespanLevel().