| DayZ 1.24
    | 
| Private Member Functions | |
| void | ActionTurnOffWhileInHands () | 
| override void | CreateConditionComponents () | 
| override bool | HasTarget () | 
| override bool | HasProneException () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnExecuteServer (ActionData action_data) | 
Definition at line 1 of file ActionTurnOffWhileInHands.c.
| 
 | inlineprivate | 
Definition at line 3 of file ActionTurnOffWhileInHands.c.
References m_Text.
| 
 | inlineprivate | 
Definition at line 24 of file ActionTurnOffWhileInHands.c.
References AnimatedActionBase::m_CommandUID, and AnimatedActionBase::m_CommandUIDProne.
Definition at line 8 of file ActionTurnOffWhileInHands.c.
References m_ConditionItem, and m_ConditionTarget.
Definition at line 19 of file ActionTurnOffWhileInHands.c.
Definition at line 14 of file ActionTurnOffWhileInHands.c.
| 
 | inlineprivate | 
Definition at line 50 of file ActionTurnOffWhileInHands.c.