DayZ 1.24
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Private Member Functions | |
override void | CreateConditionComponents () |
void | ActionDismantleGardenPlot () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
void | SetupAnimation (ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Definition at line 9 of file ActionDismantleGardenPlot.c.
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inlineprivate |
Definition at line 18 of file ActionDismantleGardenPlot.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::ROUGH_LOW.
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inlineprivate |
Definition at line 29 of file ActionDismantleGardenPlot.c.
Definition at line 12 of file ActionDismantleGardenPlot.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 49 of file ActionDismantleGardenPlot.c.
References GetGame().
Definition at line 43 of file ActionDismantleGardenPlot.c.
References AnimatedActionBase::m_CommandUID.