DayZ
1.24
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Here is a list of all enum values with links to the files they belong to:
- i -
IDENTITY_NOT_CREATED :
ClientKickedModule.c
IDLE1_INPUT :
DayZAnimalInputController.c
IDLE2_INPUT :
DayZAnimalInputController.c
IDLE3_INPUT :
DayZAnimalInputController.c
IGNITED :
FireworksBase.c
IGNORE_WHEN_IN_GAME :
DayZGame.c
IGNOREPOINTER :
EnWidgets.c
ILLUMINATING :
Grenade_Base.c
INACTIVE :
EnPhysics.c
INCORRECT_CLIENT_STATE :
ConnectErrorClientModule.c
INIT :
EnEntity.c
,
ContaminatedArea_Dynamic.c
INIT_RESPAWN_IDENTITY :
ClientKickedModule.c
INITIAL_BURN :
Roadflare.c
INJECT_STRING_RABBIT :
EActions.c
INJECT_STRING_TIGER :
EActions.c
INJURED_HIGH :
PlayerSoundEventHandler.c
INJURED_LIGHT :
PlayerSoundEventHandler.c
INJURED_MEDIUM :
PlayerSoundEventHandler.c
INJURY :
PlayerSoundEventBase.c
,
PlayerSoundManager.c
INORDER :
gameplay.c
INPUT_HACK :
ClientKickedModule.c
INSTANCETYPE_AI_REMOTE :
dayzplayer.c
INSTANCETYPE_AI_SERVER :
dayzplayer.c
INSTANCETYPE_AI_SINGLEPLAYER :
dayzplayer.c
INSTANCETYPE_CLIENT :
dayzplayer.c
INSTANCETYPE_REMOTE :
dayzplayer.c
INSTANCETYPE_SERVER :
dayzplayer.c
INT :
DayZCreature.c
INTENSE :
AnniversaryMusicSource.c
Intermediate :
Magazine.c
INTERRUPT :
human.c
INTIMIDATE :
DayZAnimalInputController.c
INVALID :
EnSystem.c
,
AnniversaryMusicSource.c
,
ControlsXboxNew.c
INVALID_ID :
ClientKickedModule.c
INVALID_SESSION :
ConnectErrorClientModule.c
INVALID_UID :
ClientKickedModule.c
INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG :
EDiagMenuIDs.c
INVENTORY_MENU :
EDiagMenuIDs.c
INVITE :
BiosUserManager.c
INVITE_FAIL_SAME_SERVER :
NotificationSystem.c
IRREGULAR :
EPulseType.c
IS_IN_PLAYER_INVENTORY :
PluginRecipesManager.c
ISPLAYING :
EnWidgets.c
ITEM_BADGE_DIRTY :
EContaminationTypes.c
ITEM_CONTINUOUS :
EConsumeType.c
ITEM_LARGE :
DayZPhysics.c
ITEM_SINGLE_TIME :
EConsumeType.c
ITEM_SMALL :
DayZPhysics.c
ITEM_TO_PLAYER :
PluginTransmissionAgents.c
ItemSpawn :
EDeveloperMask.c
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