|
DayZ 1.24
|
Private Member Functions | |
| void | ActionRemoveSeed () |
| override | GetInputType () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | InventoryReservation (ActionData action_data) |
| override void | OnExecute (ActionData action_data) |
Private Attributes | |
| SeedBase | m_Seed |
Definition at line 1 of file ActionRemoveSeed.c.
|
inlineprivate |
Definition at line 5 of file ActionRemoveSeed.c.
References m_Text.
|
inlineprivate |
Definition at line 21 of file ActionRemoveSeed.c.
References Class::CastTo(), and m_Seed.
Definition at line 15 of file ActionRemoveSeed.c.
References m_ConditionItem, m_ConditionTarget, and UAMaxDistances::SMALL.
|
inlineprivate |
Definition at line 10 of file ActionRemoveSeed.c.
|
inlineprivate |
Definition at line 63 of file ActionRemoveSeed.c.
References GameInventory::c_InventoryReservationTimeoutMS, and m_Seed.
|
inlineprivate |
Definition at line 87 of file ActionRemoveSeed.c.
References ClearInventoryReservationEx(), GetGame(), and m_Seed.
|
private |
Definition at line 3 of file ActionRemoveSeed.c.
Referenced by ActionCondition(), InventoryReservation(), and OnExecute().