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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | ActionDropItemCB |
Variables | |
| ActionDropItemCB | m_ItemName = "" |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 58 of file ActionDropItem.c.
| override bool ActionConditionContinue | ( | ActionData | action_data | ) |
Definition at line 53 of file ActionDropItem.c.
| void ActionDropItem | ( | ) |
Definition at line 14 of file ActionDropItem.c.
References m_Text.
Definition at line 38 of file ActionDropItem.c.
Definition at line 22 of file ActionDropItem.c.
References m_ConditionItem, and m_ConditionTarget.
| override GetInputType | ( | ) |
Definition at line 28 of file ActionDropItem.c.
Definition at line 33 of file ActionDropItem.c.
Definition at line 43 of file ActionDropItem.c.
| override void OnExecuteClient | ( | ActionData | action_data | ) |
| override void OnExecuteServer | ( | ActionData | action_data | ) |
Definition at line 70 of file ActionDropItem.c.
References GetGame(), and PhysicalDropItem().
| void PhysicalDropItem | ( | ActionData | action_data | ) |
Definition at line 86 of file ActionDropItem.c.
Referenced by OnExecuteClient(), and OnExecuteServer().
Definition at line 48 of file ActionDropItem.c.
| ActionDropItemCB m_ItemName = "" |