DayZ 1.24
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Go to the source code of this file.
Classes | |
class | ActionDropItemCB |
Variables | |
ActionDropItemCB | m_ItemName = "" |
override bool ActionCondition | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item ) |
Definition at line 58 of file ActionDropItem.c.
override bool ActionConditionContinue | ( | ActionData | action_data | ) |
Definition at line 53 of file ActionDropItem.c.
void ActionDropItem | ( | ) |
Definition at line 14 of file ActionDropItem.c.
References m_Text.
Definition at line 38 of file ActionDropItem.c.
Definition at line 22 of file ActionDropItem.c.
References m_ConditionItem, and m_ConditionTarget.
override GetInputType | ( | ) |
Definition at line 28 of file ActionDropItem.c.
Definition at line 33 of file ActionDropItem.c.
Definition at line 43 of file ActionDropItem.c.
override void OnExecuteClient | ( | ActionData | action_data | ) |
override void OnExecuteServer | ( | ActionData | action_data | ) |
Definition at line 70 of file ActionDropItem.c.
References GetGame(), and PhysicalDropItem().
void PhysicalDropItem | ( | ActionData | action_data | ) |
Definition at line 86 of file ActionDropItem.c.
Referenced by OnExecuteClient(), and OnExecuteServer().
Definition at line 48 of file ActionDropItem.c.
ActionDropItemCB m_ItemName = "" |