DayZ 1.24
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Protected Member Functions | |
void | OnExecuteImpl (ActionData action_data) |
override void | OnExecuteServer (ActionData action_data) |
override void | CreateAndSetupActionCallback (ActionData action_data) |
Private Member Functions | |
void | ActionTakeHybridAttachmentToHands () |
override void | CreateConditionComponents () |
override bool | HasProneException () |
override | GetInputType () |
override bool | HasProgress () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override bool | CanContinue (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
Definition at line 1 of file ActionTakeHybridAttachmentToHands.c.
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inlineprivate |
Definition at line 3 of file ActionTakeHybridAttachmentToHands.c.
References AnimatedActionBase::m_CommandUID, AnimatedActionBase::m_CommandUIDProne, and m_Text.
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inlineprivate |
Definition at line 31 of file ActionTakeHybridAttachmentToHands.c.
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inlineprivate |
Definition at line 47 of file ActionTakeHybridAttachmentToHands.c.
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inlineprotected |
Definition at line 89 of file ActionTakeHybridAttachmentToHands.c.
References Class::CastTo(), and AnimatedActionBase::GetCallbackClassTypename().
Definition at line 10 of file ActionTakeHybridAttachmentToHands.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 21 of file ActionTakeHybridAttachmentToHands.c.
Definition at line 26 of file ActionTakeHybridAttachmentToHands.c.
Definition at line 16 of file ActionTakeHybridAttachmentToHands.c.
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inlineprivate |
Definition at line 52 of file ActionTakeHybridAttachmentToHands.c.
References OnExecuteImpl().
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inlineprotected |
Definition at line 57 of file ActionTakeHybridAttachmentToHands.c.
References ClearInventoryReservationEx().
Referenced by OnExecuteClient(), and OnExecuteServer().
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inlineprotected |
Definition at line 81 of file ActionTakeHybridAttachmentToHands.c.
References GetGame(), and OnExecuteImpl().