DayZ 1.24
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Private Member Functions | |
void | ActionSortAmmoPile () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnEndAnimationLoopServer (ActionData action_data) |
void | SortAmmo (ItemBase item) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Definition at line 9 of file ActionSortAmmoPile.c.
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inlineprivate |
Definition at line 11 of file ActionSortAmmoPile.c.
References AnimatedActionBase::m_CallbackClass, m_SpecialtyWeight, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
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inlineprivate |
Definition at line 24 of file ActionSortAmmoPile.c.
Definition at line 18 of file ActionSortAmmoPile.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 29 of file ActionSortAmmoPile.c.
References SortAmmo().
Definition at line 34 of file ActionSortAmmoPile.c.
References Class::CastTo(), ECE_PLACE_ON_SURFACE, and GetGame().
Referenced by OnEndAnimationLoopServer().