ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
override void CreateActionComponent()
const float COOKING_ON_STICK_UPDATE_TIME
override void OnEndServer(ActionData action_data)
override void CreateConditionComponents()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
ref CABase m_ActionComponent
DayZPlayerConstants
defined in C++