DayZ 1.24
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Go to the source code of this file.
Classes | |
class | ActionForceConsumeSingleCB |
Variables | |
ActionForceConsumeSingleCB | DEFAULT_CONSUMED_QUANTITY = 1 |
override bool ActionCondition | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item ) |
Definition at line 33 of file ActionForceConsumeSingle.c.
void ActionForceConsumeSingle | ( | ) |
Definition at line 13 of file ActionForceConsumeSingle.c.
References m_FullBody, m_StanceMask, and m_Text.
Definition at line 22 of file ActionForceConsumeSingle.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
int GetConsumedQuantity | ( | ) |
Definition at line 28 of file ActionForceConsumeSingle.c.
References DEFAULT_CONSUMED_QUANTITY.
Referenced by OnExecuteServer().
override void OnEndServer | ( | ActionData | action_data | ) |
Definition at line 45 of file ActionForceConsumeSingle.c.
override void OnExecuteServer | ( | ActionData | action_data | ) |
Definition at line 58 of file ActionForceConsumeSingle.c.
References GetConsumedQuantity().
ActionForceConsumeSingleCB DEFAULT_CONSUMED_QUANTITY = 1 |
Referenced by GetConsumedQuantity().