DayZ 1.24
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Container | m_Parent |
EntityAI | m_Entity |
ref AttachmentsWrapper | m_AttachmentsContainer |
ref array< string > | m_AttachmentSlotNames |
ref array< string > | m_AttachmentSlotDisplayable |
ref map< int, SlotsIcon > | m_AttachmentSlots |
ref array< int > | m_AttachmentIDOrdered |
int | m_RowIndex |
Definition at line 3 of file Attachments.c.
Definition at line 15 of file Attachments.c.
References AttachmentAdded(), AttachmentRemoved(), GetItemSlots(), m_AttachmentIDOrdered, m_AttachmentSlotDisplayable, m_AttachmentSlotNames, m_AttachmentSlots, m_Entity, m_Parent, OnAttachmentReservationRelease(), and OnAttachmentReservationSet().
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Definition at line 30 of file Attachments.c.
References AttachmentAdded(), AttachmentRemoved(), m_AttachmentsContainer, m_Entity, OnAttachmentReservationRelease(), and OnAttachmentReservationSet().
Definition at line 389 of file Attachments.c.
References InventorySlots::GetSlotDisplayName(), InventorySlots::GetSlotIdFromString(), and m_AttachmentSlots.
Referenced by Attachments(), InitAttachmentGrid(), and ~Attachments().
Definition at line 402 of file Attachments.c.
References InventorySlots::GetSlotIdFromString(), and m_AttachmentSlots.
Referenced by Attachments(), and ~Attachments().
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Definition at line 196 of file Attachments.c.
References ItemManager::GetCombinationFlags(), GetFocusedItem(), GetGame(), and GetPlayer().
Referenced by AttachmentsWrapper::CanCombine().
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Definition at line 204 of file Attachments.c.
References Class::CastTo(), GetFocusedItem(), GetGame(), GetPlayer(), and m_player.
Referenced by AttachmentsWrapper::CanCombineAmmo().
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Definition at line 215 of file Attachments.c.
References GetFocusedItem(), and GetGame().
Referenced by AttachmentsWrapper::CanEquip().
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Definition at line 224 of file Attachments.c.
References GetFocusedItem(), GetGame(), ItemManager::GetInstance(), and GetPlayer().
Referenced by AttachmentsWrapper::Combine().
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Definition at line 250 of file Attachments.c.
References GetFocusedItem(), GetFocusedSlotsIcon(), and GetGame().
Referenced by AttachmentsWrapper::EquipItem().
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Definition at line 303 of file Attachments.c.
References m_AttachmentsContainer.
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Definition at line 559 of file Attachments.c.
References m_AttachmentsContainer.
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Definition at line 99 of file Attachments.c.
References m_AttachmentsContainer.
Referenced by CanCombine(), CanCombineAmmo(), CanEquip(), Combine(), EquipItem(), InspectItem(), IsItemActive(), IsItemWithQuantityActive(), Select(), SelectItem(), SplitItem(), TransferItem(), and TransferItemToVicinity().
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Definition at line 104 of file Attachments.c.
References m_AttachmentsContainer.
Referenced by AttachmentsWrapper::GetFocusedSlot().
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Definition at line 94 of file Attachments.c.
References m_AttachmentsContainer.
Referenced by EquipItem(), Select(), SelectItem(), SplitItem(), TransferItem(), TransferItemToVicinity(), and UpdateInterval().
Definition at line 520 of file Attachments.c.
References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, GetGame(), and path.
Referenced by Attachments().
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Definition at line 190 of file Attachments.c.
References GetGame(), GetPlayer(), and GetPlugin().
Definition at line 384 of file Attachments.c.
References m_AttachmentIDOrdered.
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Definition at line 43 of file Attachments.c.
References m_AttachmentsContainer.
Definition at line 425 of file Attachments.c.
References AttachmentAdded(), Math::Ceil(), GetGame(), WidgetEventHandler::GetInstance(), InventorySlots::GetSlotDisplayName(), SlotsContainer::GetSlotIcon(), InventorySlots::GetSlotIdFromString(), StaticGUIUtils::IMAGESETGROUP_INVENTORY, ITEMS_IN_ROW, m_AttachmentIDOrdered, m_AttachmentsContainer, m_AttachmentSlotNames, m_AttachmentSlots, m_Entity, m_Parent, m_RowIndex, name, path, and StaticGUIUtils::VerifyIconImageString().
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Definition at line 272 of file Attachments.c.
References GetFocusedItem(), and m_Parent.
Referenced by AttachmentsWrapper::InspectItem().
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Definition at line 298 of file Attachments.c.
References m_Parent.
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Definition at line 48 of file Attachments.c.
References m_AttachmentsContainer.
Referenced by IsItemActive(), and IsItemWithQuantityActive().
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Definition at line 53 of file Attachments.c.
References GetFocusedItem(), QuantityConversions::HasItemQuantity(), and IsEmpty().
Referenced by AttachmentsWrapper::IsItemActive().
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Definition at line 61 of file Attachments.c.
References GetFocusedItem(), QuantityConversions::HasItemQuantity(), and IsEmpty().
Referenced by AttachmentsWrapper::IsItemWithQuantityActive().
Definition at line 418 of file Attachments.c.
References m_AttachmentSlots.
Referenced by Attachments(), and ~Attachments().
Definition at line 410 of file Attachments.c.
References m_AttachmentSlots.
Referenced by Attachments(), and ~Attachments().
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Definition at line 128 of file Attachments.c.
References GameInventory::CanSwapEntitiesEx(), GetFocusedItem(), GetFocusedSlotsIcon(), GetGame(), ItemManager::GetInstance(), AttachmentsOutOfReach::IsAttachmentReachable(), and m_Entity.
Referenced by AttachmentsWrapper::Select().
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Definition at line 112 of file Attachments.c.
References GetFocusedItem(), GetFocusedSlotsIcon(), and ItemManager::GetInstance().
Referenced by AttachmentsWrapper::SelectItem().
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Definition at line 89 of file Attachments.c.
References m_AttachmentsContainer.
Definition at line 84 of file Attachments.c.
References m_AttachmentsContainer.
Definition at line 74 of file Attachments.c.
References m_AttachmentsContainer.
Referenced by UpdateInterval().
Definition at line 554 of file Attachments.c.
References m_AttachmentsContainer.
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Definition at line 79 of file Attachments.c.
References m_AttachmentsContainer.
Definition at line 549 of file Attachments.c.
References m_AttachmentsContainer.
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Definition at line 236 of file Attachments.c.
References GetFocusedItem(), and GetFocusedSlotsIcon().
Referenced by AttachmentsWrapper::SplitItem().
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Definition at line 261 of file Attachments.c.
References GetFocusedItem(), GetFocusedSlotsIcon(), and GetGame().
Referenced by AttachmentsWrapper::TransferItem().
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Definition at line 283 of file Attachments.c.
References GetFocusedItem(), GetFocusedSlotsIcon(), GetGame(), and GetPlayer().
Referenced by AttachmentsWrapper::TransferItemToVicinity().
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Definition at line 69 of file Attachments.c.
References m_AttachmentsContainer.
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Definition at line 308 of file Attachments.c.
References GetFocusedSlotsIcon(), GetGame(), ItemManager::GetInstance(), InventorySlots::GetSlotIdFromString(), AttachmentsOutOfReach::IsAttachmentReachable(), m_AttachmentsContainer, m_AttachmentSlotDisplayable, m_AttachmentSlotNames, m_AttachmentSlots, m_Entity, m_Parent, SetDefaultFocus(), and Container::UpdateRadialIcon().
Referenced by AttachmentsWrapper::UpdateInterval().
Definition at line 11 of file Attachments.c.
Referenced by Attachments(), GetSlotsSorted(), and InitAttachmentGrid().
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Definition at line 7 of file Attachments.c.
Referenced by GetAttachmentHeight(), GetFalseHeaderTextWidget(), GetFocusedItem(), GetFocusedSlot(), GetFocusedSlotsIcon(), GetWrapper(), InitAttachmentGrid(), IsEmpty(), SelFirstActive(), SetActive(), SetDefaultFocus(), SetFalseAttachmentsHeaderText(), SetLastActive(), ShowFalseAttachmentsHeader(), UnfocusAll(), UpdateInterval(), and ~Attachments().
Definition at line 9 of file Attachments.c.
Referenced by Attachments(), and UpdateInterval().
Definition at line 8 of file Attachments.c.
Referenced by Attachments(), InitAttachmentGrid(), and UpdateInterval().
Definition at line 10 of file Attachments.c.
Referenced by AttachmentAdded(), AttachmentRemoved(), Attachments(), InitAttachmentGrid(), OnAttachmentReservationRelease(), OnAttachmentReservationSet(), and UpdateInterval().
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Definition at line 6 of file Attachments.c.
Referenced by Attachments(), InitAttachmentGrid(), Select(), UpdateInterval(), and ~Attachments().
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Definition at line 5 of file Attachments.c.
Referenced by Attachments(), InitAttachmentGrid(), InspectItem(), IsActive(), and UpdateInterval().
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Definition at line 13 of file Attachments.c.
Referenced by InitAttachmentGrid().