DayZ 1.24
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Protected Member Functions | |
set< int > | GetAttachmentExclusionInitSlotValue (int slotId) |
Private Member Functions | |
override void | SetActions () |
void | Bandana_ColorBase () |
override bool | CanBeDisinfected () |
override float | GetBandagingEffectivity () |
override float | GetInfectionChance (int system=0, Param param=null) |
Private Member Functions inherited from Clothing | |
void | InitGlobalExclusionValues () |
void | CheckParent () |
override void | OnWorkStart () |
override void | OnWorkStop () |
override void | OnWork (float consumed_energy) |
void | OnLightCreated () |
void | CreateHeadtorchLight () |
void | AttachLightOnHead (EntityAI person) |
override void | OnWasAttached (EntityAI parent, int slot_id) |
override void | OnWasDetached (EntityAI parent, int slot_id) |
override void | SetActions () |
override bool | IsLightSource () |
override ItemBase | GetLightSourceItem () |
override void | OnInvisibleSet (bool invisible) |
Definition at line 2 of file consumables.c.
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inlineprivate |
Definition at line 13 of file consumables.c.
Definition at line 18 of file consumables.c.
Definition at line 36 of file consumables.c.
Definition at line 23 of file consumables.c.
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inlineprivate |
Definition at line 28 of file consumables.c.
References m_Cleanness.
Definition at line 4 of file consumables.c.
References ActionBandageSelf(), ActionBandageTarget(), and AddAction().