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DayZ 1.24
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Private Member Functions | |
| void | ActionTuneFrequencyOnGround () |
| override void | OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item) |
| override | GetInputType () |
| override bool | HasProgress () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecuteServer (ActionData action_data) |
Private Attributes | |
| string | m_RadioFreq |
Definition at line 1 of file ActionTuneFrequencyOnGround.c.
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inlineprivate |
Definition at line 5 of file ActionTuneFrequencyOnGround.c.
References string::Empty, AnimatedActionBase::m_CommandUID, m_RadioFreq, m_StanceMask, and m_Text.
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inlineprivate |
Definition at line 30 of file ActionTuneFrequencyOnGround.c.
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inlineprivate |
Definition at line 20 of file ActionTuneFrequencyOnGround.c.
Definition at line 25 of file ActionTuneFrequencyOnGround.c.
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inlineprivate |
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inlineprivate |
Definition at line 47 of file ActionTuneFrequencyOnGround.c.
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private |
Definition at line 3 of file ActionTuneFrequencyOnGround.c.
Referenced by ActionTuneFrequencyOnGround().