DayZ 1.24
|
Private Member Functions | |
void | ActionAnimateCarSelection () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStartServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
Private Attributes | |
string | m_AnimSource = "" |
Definition at line 1 of file ActionAnimateCarSelection.c.
|
inlineprivate |
Definition at line 5 of file ActionAnimateCarSelection.c.
References AnimatedActionBase::m_CommandUID, m_StanceMask, and m_Text.
|
inlineprivate |
Definition at line 18 of file ActionAnimateCarSelection.c.
References Class::CastTo(), UAMaxDistances::DEFAULT, IsInReach(), and m_AnimSource.
Definition at line 12 of file ActionAnimateCarSelection.c.
References m_ConditionItem, and m_ConditionTarget.
|
inlineprivate |
Definition at line 63 of file ActionAnimateCarSelection.c.
References Class::CastTo().
|
inlineprivate |
Definition at line 46 of file ActionAnimateCarSelection.c.
References Class::CastTo(), and m_AnimSource.
|
private |
Definition at line 3 of file ActionAnimateCarSelection.c.
Referenced by ActionCondition(), ActionAnimateSeats::ActionCondition(), and OnStartServer().