DayZ 1.24
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Private Member Functions | |
void | ActionSwitchLights () |
override void | CreateConditionComponents () |
override | GetInputType () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override bool | CanBeUsedInVehicle () |
Definition at line 1 of file ActionSwitchLights.c.
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inlineprivate |
Definition at line 3 of file ActionSwitchLights.c.
References AnimatedActionBase::m_CommandUID, m_StanceMask, and m_Text.
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inlineprivate |
Definition at line 26 of file ActionSwitchLights.c.
References Class::CastTo().
Definition at line 75 of file ActionSwitchLights.c.
Definition at line 10 of file ActionSwitchLights.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 16 of file ActionSwitchLights.c.
Definition at line 21 of file ActionSwitchLights.c.
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inlineprivate |
Definition at line 60 of file ActionSwitchLights.c.
References Class::CastTo().