ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
override void CreateActionComponent()
override void CreateConditionComponents()
void CancelCraft(PlayerBase player)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void ApplyModifiers(ActionData action_data)
ref CABase m_ActionComponent
DayZPlayerConstants
defined in C++