DayZ
1.24
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Here is a list of all variables with links to the files they belong to:
- f -
FALL_DAMAGE_AMMO_HEALTH :
DayZPlayerImplementFallDamage.c
FALL_DAMAGE_AMMO_HEALTH_ATTACHMENT :
DayZPlayerImplementFallDamage.c
FALL_DAMAGE_AMMO_HEALTH_OTHER_ATTACHMENTS :
DayZPlayerImplementFallDamage.c
FALL_DAMAGE_AMMO_SHOCK :
DayZPlayerImplementFallDamage.c
FATIGUE :
StaminaHandler.c
FD_AMMO :
DayZPlayerImplementFallDamage.c
FD_DMG_FROM_HEIGHT :
DayZPlayerImplementFallDamage.c
FD_MAX_DMG_AT_HEIGHT :
DayZPlayerImplementFallDamage.c
FD_MAX_HEIGHT_LEG_BREAK :
DayZPlayerImplementFallDamage.c
FENCE_WALL :
AIWorld.c
FIFTEENTH :
Car.c
FIFTH :
Car.c
FIGHT :
DayZInfectedType.c
FILE :
ParticleSource.c
FILTERS :
ServerBrowserTab.c
Fire :
constants.c
FIRE_ARM :
DamageSystem.c
FIREARMS :
DayZPlayerCfgBase.c
Fireout :
Flaregun.c
,
RifleSingleShot_Base.c
,
MP133.c
,
SingleShotPistol_Base.c
FireoutEmpty :
DoubleBarrel_Base.c
FireoutFireout :
DoubleBarrel_Base.c
FireoutLoaded :
DoubleBarrel_Base.c
FIRST :
Car.c
,
PluginRecipesManagerBase.c
First :
DoubleBarrel_Base.c
FIRST_EVENT_CHECK_DELAY :
SpookyAreaMisc.c
FIRSTCONTACT :
EnDebug.c
FISH_AGILITY :
FishingRod_Base.c
FISH_PULL_CHANCE :
FishingRod_Base.c
FIXED :
StaminaHandler.c
Flag_Base :
Flag_Base.c
FLAG_STEP_INCREMENT :
ActionConstants.c
FLAGS :
ParticleManager.c
FLASHBANG :
constants.c
FOLDED :
Trap_TripWire.c
FOOD_MAX_COOKING_TEMPERATURE :
Cooking.c
FORCE_WORLD_ROT :
ParticleSource.c
FORCEFPS :
EnVisual.c
FOURTEENTH :
Car.c
FOURTH :
Car.c
Fraction :
EnWorld.c
FRESH :
ActionConstants.c
FSWAP :
InventoryCombinationFlags.c
FUEL_BURN_RATE_DEFAULT :
FireplaceBase.c
FUEL_BURN_RATE_OVEN :
FireplaceBase.c
FUEL_BURN_RATE_STONES :
FireplaceBase.c
FULL :
EntityAI.c
,
ParticleSource.c
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