DayZ 1.24
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Protected Attributes | |
int | m_ActionState |
const int | EMPTY = 0 |
const int | FILLED = 1 |
Additional Inherited Members | |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Definition at line 9 of file ActionFillObject.c.
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inlineprotected |
Definition at line 16 of file ActionFillObject.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, and UASoftSkillsWeight::ROUGH_LOW.
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inlineprotected |
Definition at line 42 of file ActionFillObject.c.
References Class::CastTo(), EMPTY, FILLED, and m_ActionState.
Definition at line 25 of file ActionFillObject.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprotected |
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inlineprotected |
Definition at line 86 of file ActionFillObject.c.
References Class::CastTo().
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inlineprotected |
Definition at line 68 of file ActionFillObject.c.
References Class::CastTo(), and m_SpecialtyWeight.
Definition at line 13 of file ActionFillObject.c.
Referenced by ActionCondition().
Definition at line 14 of file ActionFillObject.c.
Referenced by ActionCondition().
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protected |
Definition at line 11 of file ActionFillObject.c.
Referenced by ActionCondition().