DayZ 1.24
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Protected Member Functions | |
void | OnExecuteImpl (ActionData action_data) |
override void | OnExecuteServer (ActionData action_data) |
override void | CreateAndSetupActionCallback (ActionData action_data) |
Definition at line 1 of file ActionTakeMaterialToHands.c.
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inlineprivate |
Definition at line 3 of file ActionTakeMaterialToHands.c.
References AnimatedActionBase::m_CommandUID, AnimatedActionBase::m_CommandUIDProne, and m_Text.
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inlineprivate |
Definition at line 40 of file ActionTakeMaterialToHands.c.
References GetGame().
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inlineprivate |
Definition at line 64 of file ActionTakeMaterialToHands.c.
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inlineprotected |
Definition at line 103 of file ActionTakeMaterialToHands.c.
References Class::CastTo(), and AnimatedActionBase::GetCallbackClassTypename().
Definition at line 10 of file ActionTakeMaterialToHands.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 30 of file ActionTakeMaterialToHands.c.
Definition at line 35 of file ActionTakeMaterialToHands.c.
Definition at line 16 of file ActionTakeMaterialToHands.c.
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inlineprivate |
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inlineprivate |
Definition at line 69 of file ActionTakeMaterialToHands.c.
References OnExecuteImpl().
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inlineprotected |
Definition at line 74 of file ActionTakeMaterialToHands.c.
Referenced by OnExecuteClient(), and OnExecuteServer().
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inlineprotected |
Definition at line 95 of file ActionTakeMaterialToHands.c.
References GetGame(), and OnExecuteImpl().