DayZ 1.24
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Protected Attributes | |
ref AttachmentsGroupContainer | m_Container |
ref ContainerWithCargo | m_CargoGrid |
ref map< int, SlotsIcon > | m_InventorySlots |
ref map< EntityAI, ref Container > | m_ShowedItems = new ref map<EntityAI, ref Container> |
EntityAI | m_ZombieEntity |
Additional Inherited Members | |
Private Member Functions inherited from CollapsibleContainer | |
void | CollapsibleContainer (LayoutHolder parent, int sort=-1) |
override void | SetLayoutName () |
EntityAI | GetEntity () |
override void | OnDropReceivedFromHeader (Widget w, int x, int y, Widget receiver) |
override void | Refresh () |
override void | OnShow () |
override void | OnHide () |
override void | Insert (LayoutHolder container, int pos=-1, bool immedUpdate=true) |
override void | Remove (LayoutHolder container) |
bool | CanDisplayAnyCategory () |
void | UpdateCollapseButtons () |
void | LoadDefaultState () |
bool | IsHidden () |
void | CollapseButtonOnMouseButtonDown (Widget w) |
override void | Toggle () |
override bool | OnChildRemove (Widget w, Widget child) |
override bool | OnChildAdd (Widget w, Widget child) |
override Header | GetHeader () |
override void | SetHeader (Header header) |
void | SetCollapsibleHeaderArrowState (bool open) |
Private Attributes inherited from CollapsibleContainer | |
ref CollapsibleHeader | m_CollapsibleHeader |
bool | m_Hidden |
Definition at line 1 of file ZombieContainer.c.
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inlineprotected |
Definition at line 9 of file ZombieContainer.c.
References CollapsibleContainer::GetHeader(), WidgetEventHandler::GetInstance(), m_Container, m_InventorySlots, m_RootWidget, CollapsibleContainer::SetHeader(), and SetHeaderName().
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inlineprotected |
Definition at line 28 of file ZombieContainer.c.
References ItemAttached(), ItemDetached(), and m_ZombieEntity.
Definition at line 488 of file ZombieContainer.c.
References m_Container, and m_ZombieEntity.
Referenced by InitGhostSlots().
Definition at line 295 of file ZombieContainer.c.
References m_ShowedItems.
Definition at line 560 of file ZombieContainer.c.
Definition at line 503 of file ZombieContainer.c.
References g_Game, GetGame(), GetPlayer(), InventoryMenu(), MENU_INVENTORY, and name.
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inlineprotected |
Definition at line 128 of file ZombieContainer.c.
References GetGame(), GetPlayer(), and name.
Definition at line 575 of file ZombieContainer.c.
References Container::GetFocusedItem(), and GetGame().
Definition at line 93 of file ZombieContainer.c.
References IsZombieEquipmentActive(), and ToggleContainer().
Definition at line 377 of file ZombieContainer.c.
References SlotsContainer::GetSlotIcon(), and m_Container.
Referenced by InitGhostSlots().
Definition at line 495 of file ZombieContainer.c.
References ITEMS_IN_ROW, and m_Container.
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inlineprotected |
Definition at line 382 of file ZombieContainer.c.
References AddSlotsContainer(), GetGame(), WidgetEventHandler::GetInstance(), InventorySlots::GetSlotDisplayName(), InventorySlots::GetSlotIdFromString(), GetSlotsIcon(), StaticGUIUtils::IMAGESETGROUP_INVENTORY, ItemAttached(), ITEMS_IN_ROW, m_CargoGrid, m_Container, m_InventorySlots, m_ShowedItems, m_ZombieEntity, path, and StaticGUIUtils::VerifyIconImageString().
Referenced by SetEntity().
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inlineprotected |
Definition at line 67 of file ZombieContainer.c.
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inlineprotected |
Definition at line 88 of file ZombieContainer.c.
References Container::GetFocusedItem().
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inlineprotected |
Definition at line 72 of file ZombieContainer.c.
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inlineprotected |
Definition at line 61 of file ZombieContainer.c.
References Container::GetFocusedItem(), and QuantityConversions::HasItemQuantity().
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inlineprotected |
Definition at line 77 of file ZombieContainer.c.
References m_Container.
Referenced by ExpandCollapseContainer().
Definition at line 219 of file ZombieContainer.c.
References GetGame(), WidgetEventHandler::GetInstance(), InventorySlots::GetSlotIdFromString(), m_InventorySlots, m_ShowedItems, name, and CollapsibleContainer::Refresh().
Referenced by InitGhostSlots(), SetEntity(), and ~ZombieContainer().
Definition at line 271 of file ZombieContainer.c.
References InventorySlots::GetSlotIdFromString(), Inventory(), m_InventorySlots, m_ShowedItems, CollapsibleContainer::Refresh(), and CollapsibleContainer::Remove().
Referenced by SetEntity(), and ~ZombieContainer().
Definition at line 335 of file ZombieContainer.c.
References g_Game, GetDayZGame(), GetGame(), ItemManager::GetInstance(), and GetPlayer().
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inlineprotected |
Definition at line 157 of file ZombieContainer.c.
References GetGame(), GetPlayer(), m_ZombieEntity, and name.
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inlineprotected |
Definition at line 102 of file ZombieContainer.c.
References GetGame(), m_ZombieEntity, and name.
Definition at line 631 of file ZombieContainer.c.
References GameInventory::CanSwapEntitiesEx(), Container::GetFocusedItem(), GetGame(), ItemManager::GetInstance(), GetPlayer(), and m_ZombieEntity.
Definition at line 37 of file ZombieContainer.c.
References InitGhostSlots(), ItemAttached(), ItemDetached(), m_Parent, and m_ZombieEntity.
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inlineprotected |
Definition at line 214 of file ZombieContainer.c.
References CollapsibleContainer::m_CollapsibleHeader.
Referenced by ZombieContainer().
Definition at line 565 of file ZombieContainer.c.
Definition at line 314 of file ZombieContainer.c.
References m_ShowedItems.
Referenced by ExpandCollapseContainer().
Definition at line 594 of file ZombieContainer.c.
References Container::GetFocusedItem(), GetGame(), and GetParent().
Definition at line 696 of file ZombieContainer.c.
References Container::GetFocusedItem(), and GetGame().
Definition at line 46 of file ZombieContainer.c.
References CollapsibleContainer::IsHidden(), and m_ZombieEntity.
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Definition at line 4 of file ZombieContainer.c.
Referenced by InitGhostSlots().
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Definition at line 3 of file ZombieContainer.c.
Referenced by AddSlotsContainer(), GetSlotsIcon(), GetWidgetSlot(), InitGhostSlots(), IsZombieEquipmentActive(), and ZombieContainer().
Definition at line 5 of file ZombieContainer.c.
Referenced by InitGhostSlots(), ItemAttached(), ItemDetached(), and ZombieContainer().
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Definition at line 6 of file ZombieContainer.c.
Referenced by CanOpenCloseContainerEx(), InitGhostSlots(), ItemAttached(), ItemDetached(), and ToggleContainer().
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Definition at line 7 of file ZombieContainer.c.
Referenced by AddSlotsContainer(), InitGhostSlots(), OnDropReceivedFromGhostArea(), OnDropReceivedFromHeader(), Select(), SetEntity(), UpdateRadialIcon(), and ~ZombieContainer().