DayZ 1.24
|
Go to the source code of this file.
Classes | |
class | ActionTurnValveCB |
override bool ActionCondition | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item ) |
Definition at line 31 of file ActionTurnValve.c.
References Class::CastTo(), UAMaxDistances::DEFAULT, and IsInReach().
ActionTurnValveCB ActionContinuousBaseCB ActionTurnValve | ( | ) |
Definition at line 1 of file ActionTurnValve.c.
Referenced by ActionConstructor::RegisterActions().
Definition at line 12 of file ActionTurnValve.c.
References m_FullBody, m_StanceMask, and m_Text.
Definition at line 25 of file ActionTurnValve.c.
References m_ConditionItem, and m_ConditionTarget.
override GetInputType | ( | ) |
Definition at line 20 of file ActionTurnValve.c.
override void OnEnd | ( | ActionData | action_data | ) |
Definition at line 60 of file ActionTurnValve.c.
override void OnStart | ( | ActionData | action_data | ) |
Definition at line 52 of file ActionTurnValve.c.