DayZ 1.24
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Private Member Functions | |
void | ActionConsumeSingle () |
int | GetConsumedQuantity () |
override bool | HasProneException () |
override bool | HasTarget () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
Private Attributes | |
const int | DEFAULT_CONSUMED_QUANTITY = 1 |
Definition at line 9 of file ActionConsumeSingle.c.
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inlineprivate |
Definition at line 13 of file ActionConsumeSingle.c.
References AnimatedActionBase::m_CommandUID, AnimatedActionBase::m_CommandUIDProne, and m_Text.
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inlineprivate |
Definition at line 42 of file ActionConsumeSingle.c.
Definition at line 36 of file ActionConsumeSingle.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 21 of file ActionConsumeSingle.c.
References DEFAULT_CONSUMED_QUANTITY.
Referenced by OnExecuteServer().
Definition at line 26 of file ActionConsumeSingle.c.
Definition at line 31 of file ActionConsumeSingle.c.
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inlineprivate |
Definition at line 55 of file ActionConsumeSingle.c.
References AnimatedActionBase::GetProgress().
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inlineprivate |
Definition at line 47 of file ActionConsumeSingle.c.
References GetConsumedQuantity().
Definition at line 11 of file ActionConsumeSingle.c.
Referenced by GetConsumedQuantity().