DayZ 1.24
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Protected Attributes | |
const string | SLOT_TRIGGER = "TriggerRemoteDetonator_Receiver" |
const string | ANIM_PHASE_TRIGGER_REMOTE = "TriggerRemote" |
bool | m_UsedAsCharge |
ref RemotelyActivatedItemBehaviour | m_RAIB |
Definition at line 1 of file Plastic_Explosive.c.
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Definition at line 10 of file Plastic_Explosive.c.
References m_RAIB, ParticleList::PLASTIC_EXPLOSION, SetAmmoType(), and SetParticleExplosion().
Definition at line 207 of file Plastic_Explosive.c.
References GetArmed(), and HasLockedTriggerSlots().
Definition at line 215 of file Plastic_Explosive.c.
References GetArmed().
Definition at line 108 of file Plastic_Explosive.c.
References InventorySlots::GetSlotName(), SLOT_TRIGGER, and slotName.
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Definition at line 94 of file Plastic_Explosive.c.
References GetArmed().
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Definition at line 167 of file Plastic_Explosive.c.
References GetGame(), SetArmed(), SetTakeable(), and GameConstants::STATE_RUINED.
Definition at line 275 of file Plastic_Explosive.c.
References OnTriggerAttached(), and SLOT_TRIGGER.
Definition at line 283 of file Plastic_Explosive.c.
References OnTriggerDetached(), and SLOT_TRIGGER.
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special behaviour - do not call super from ExplosivesBase
Definition at line 28 of file Plastic_Explosive.c.
References GetGame().
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ignores explosion damage from other Plastic_Explosive that are used as charge(like 2 PE fired via IED)
Definition at line 158 of file Plastic_Explosive.c.
References m_UsedAsCharge.
Definition at line 21 of file Plastic_Explosive.c.
References g_Game, and LockTriggerSlots().
Definition at line 327 of file Plastic_Explosive.c.
Definition at line 332 of file Plastic_Explosive.c.
Definition at line 202 of file Plastic_Explosive.c.
References m_RAIB.
Referenced by OnActivatedByItem().
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Definition at line 191 of file Plastic_Explosive.c.
References m_RAIB.
Definition at line 34 of file Plastic_Explosive.c.
References InventorySlots::GetSlotIdFromString(), and SLOT_TRIGGER.
Referenced by CanBeArmed().
Definition at line 127 of file Plastic_Explosive.c.
References GetArmed().
Definition at line 122 of file Plastic_Explosive.c.
References GetArmed().
Definition at line 39 of file Plastic_Explosive.c.
References InventorySlots::GetSlotIdFromString(), and SLOT_TRIGGER.
Referenced by EOnInit(), OnDisarmed(), and OnStoreSave().
Definition at line 220 of file Plastic_Explosive.c.
References GetArmed(), GetGame(), GetPairDevice(), InitiateExplosion(), m_RAIB, and GameConstants::STATE_RUINED.
Definition at line 245 of file Plastic_Explosive.c.
References LockTriggerSlots(), SetTakeable(), UnpairRemote(), and UpdateVisuals().
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Definition at line 49 of file Plastic_Explosive.c.
References InventorySlots::GetSlotIdFromString(), and SLOT_TRIGGER.
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Definition at line 68 of file Plastic_Explosive.c.
References LockTriggerSlots().
Definition at line 298 of file Plastic_Explosive.c.
References Arm(), UpdateLED(), and UpdateVisuals().
Referenced by EEItemAttached().
Definition at line 312 of file Plastic_Explosive.c.
References UpdateLED(), and UpdateVisuals().
Referenced by EEItemDetached().
Definition at line 75 of file Plastic_Explosive.c.
References InventorySlots::GetSlotIdFromString(), m_RAIB, SLOT_TRIGGER, and UpdateVisuals().
Definition at line 140 of file Plastic_Explosive.c.
References m_UsedAsCharge.
Definition at line 150 of file Plastic_Explosive.c.
References m_UsedAsCharge.
Definition at line 196 of file Plastic_Explosive.c.
References m_RAIB.
Definition at line 132 of file Plastic_Explosive.c.
References AddAction().
Definition at line 44 of file Plastic_Explosive.c.
References InventorySlots::GetSlotIdFromString(), and SLOT_TRIGGER.
Definition at line 291 of file Plastic_Explosive.c.
References RemoteDetonatorReceiver(), and SLOT_TRIGGER.
Referenced by OnTriggerAttached(), and OnTriggerDetached().
Definition at line 318 of file Plastic_Explosive.c.
References ANIM_PHASE_TRIGGER_REMOTE.
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Definition at line 337 of file Plastic_Explosive.c.
Definition at line 4 of file Plastic_Explosive.c.
Referenced by UpdateVisuals().
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Definition at line 8 of file Plastic_Explosive.c.
Referenced by EEItemLocationChanged(), GetPairDevice(), GetRemotelyActivatedItemBehaviour(), OnActivatedByItem(), OnVariablesSynchronized(), PairRemote(), and Plastic_Explosive().
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Definition at line 6 of file Plastic_Explosive.c.
Referenced by EEOnDamageCalculated(), OnWasAttached(), and OnWasDetached().
Definition at line 3 of file Plastic_Explosive.c.
Referenced by CanDisplayAttachmentSlot(), EEItemAttached(), EEItemDetached(), HasLockedTriggerSlots(), LockTriggerSlots(), OnStoreLoad(), OnVariablesSynchronized(), UnlockTriggerSlots(), and UpdateLED().