DayZ 1.24
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crafting.c
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2{
3 override void SetActions()
4 {
5 super.SetActions();
6
9 }
10};
12{
13 override protected void InitGlobalExclusionValues()
14 {
15 super.InitGlobalExclusionValues();
16
17 AddSingleExclusionValueGlobal(EAttExclusions.EXCLUSION_MASK_2);
18
19 AddSingleExclusionValueGlobal(EAttExclusions.SHAVING_HEADGEAR_ATT_0);
20 }
21};
22
24{
25 override void SetActions()
26 {
27 super.SetActions();
28
30 }
31};
32
44
46{
47 override void SetActions()
48 {
49 super.SetActions();
50
53 }
54}
55
57{
59
60 override void SetActions()
61 {
62 super.SetActions();
63
67 }
68
73
78
79 override bool CanAssignToQuickbar()
80 {
81 return (!GetInventory().IsAttachment());
82 }
83};
84
86{
87 override void SetActions()
88 {
89 super.SetActions();
90
92
93 }
94};
95
97{
98
99};
100
102{
103
104};
105
107{
108 override void SetActions()
109 {
110 super.SetActions();
111
115 }
116};
void AddAction(typename actionName)
void SetActions()
override void SetActions()
Definition crafting.c:3
override void SetActions()
Definition crafting.c:25
override void SetActions()
Definition crafting.c:108
void InitGlobalExclusionValues()
Definition crafting.c:13
InventoryLocation.
override void SetActions()
Definition crafting.c:35
override void SetActions()
Definition crafting.c:47
override void SetActions()
Definition crafting.c:87
override bool CanAssignToQuickbar()
Definition crafting.c:79
InventoryLocation GetTargetLocation()
Definition crafting.c:69
SharpWoodenStick m_TargetLocation
void SetTargetLocation(InventoryLocation targetLocation)
Definition crafting.c:74