DayZ 1.24
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Private Attributes | |
m_LastValidType | |
string | m_CurrentDamageZone = "" |
int | m_LastValidComponentIndex = -1 |
Definition at line 19 of file ActionRepairTentPart.c.
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inlineprivate |
Definition at line 25 of file ActionRepairTentPart.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
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inlineprivate |
Definition at line 52 of file ActionRepairTentPart.c.
References Class::CastTo(), GetPlugin(), m_CurrentDamageZone, m_LastValidComponentIndex, m_LastValidType, and GameConstants::STATE_RUINED.
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inlineprivate |
Definition at line 130 of file ActionRepairTentPart.c.
Definition at line 36 of file ActionRepairTentPart.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 166 of file ActionRepairTentPart.c.
Definition at line 47 of file ActionRepairTentPart.c.
Referenced by ReadFromContext(), and WriteToContext().
Definition at line 42 of file ActionRepairTentPart.c.
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inlineprivate |
Definition at line 100 of file ActionRepairTentPart.c.
References GetGame(), and m_CurrentDamageZone.
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inlineprivate |
Definition at line 148 of file ActionRepairTentPart.c.
References HasTarget().
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inlineprivate |
Definition at line 136 of file ActionRepairTentPart.c.
References Class::CastTo(), HasTarget(), and m_CurrentDamageZone.
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private |
Definition at line 22 of file ActionRepairTentPart.c.
Referenced by ActionCondition(), OnFinishProgressServer(), and WriteToContext().
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private |
Definition at line 23 of file ActionRepairTentPart.c.
Referenced by ActionCondition().
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private |
Definition at line 21 of file ActionRepairTentPart.c.
Referenced by ActionCondition().