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DayZ 1.24
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Private Member Functions | |
| void | ActionOpenFence () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnStartServer (ActionData action_data) |
| override void | OnEndServer (ActionData action_data) |
Private Attributes | |
| ref NoiseParams | m_NoisePar |
| const string | SELECTION_INTERACT = "gate_interact" |
Definition at line 1 of file ActionOpenFence.c.
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inlineprivate |
Definition at line 6 of file ActionOpenFence.c.
References AnimatedActionBase::m_CommandUID, m_StanceMask, and m_Text.
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inlineprivate |
Definition at line 19 of file ActionOpenFence.c.
References SELECTION_INTERACT.
Definition at line 13 of file ActionOpenFence.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 48 of file ActionOpenFence.c.
References GetGame(), m_NoisePar, and NoiseParams().
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inlineprivate |
Definition at line 42 of file ActionOpenFence.c.
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private |
Definition at line 3 of file ActionOpenFence.c.
Referenced by OnEndServer().
Definition at line 4 of file ActionOpenFence.c.
Referenced by ActionCondition().