23 m_Text =
"#unmount_barbed_wire";
44 if (selection.
Length() > 0)
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
ref CABase m_ActionComponent
override void CreateActionComponent()
override void CreateConditionComponents()
override void OnFinishProgressServer(ActionData action_data)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
void ActionUnmountBarbedWire()
override string GetAdminLogMessage(ActionData action_data)
const float DEFAULT_CONSTRUCT
DayZPlayerConstants
defined in C++
proto native int Length()
Returns length of string.
proto string Substring(int start, int len)
Substring of 'str' from 'start' position 'len' number of characters.
proto native int IndexOfFrom(int start, string sample)
Finds 'sample' in 'str' from 'start' position. Returns -1 when not found.