DayZ 1.24
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Definition at line 4 of file DayZPlayerSyncJunctures.c.
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Definition at line 264 of file DayZPlayerSyncJunctures.c.
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Definition at line 373 of file DayZPlayerSyncJunctures.c.
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Definition at line 393 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture().
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Definition at line 127 of file DayZPlayerSyncJunctures.c.
Referenced by DayZPlayer::OnSyncJuncture().
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Definition at line 73 of file DayZPlayerSyncJunctures.c.
Referenced by DayZPlayer::OnSyncJuncture().
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Definition at line 148 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture().
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Kuru Disease Shake
Definition at line 299 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture().
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Definition at line 192 of file DayZPlayerSyncJunctures.c.
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Definition at line 214 of file DayZPlayerSyncJunctures.c.
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Definition at line 239 of file DayZPlayerSyncJunctures.c.
Referenced by SmptAnimMetaBase::Init().
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Definition at line 172 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture().
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Definition at line 414 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture().
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Action Acknowledgment
Definition at line 273 of file DayZPlayerSyncJunctures.c.
References SJ_ACTION_ACK_ACCEPT, and SJ_ACTION_ACK_REJECT.
Referenced by ActionManagerServer::OnInputUserDataProcess(), ActionManagerServer::StartDeliveredAction(), and ActionManagerServer::Update().
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Action interrupt
Definition at line 258 of file DayZPlayerSyncJunctures.c.
References SJ_ACTION_INTERRUPT.
Referenced by ActionManagerServer::Interrupt(), and ActionBaseCB::Interrupt().
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BrokenLegs
Definition at line 363 of file DayZPlayerSyncJunctures.c.
References SJ_BROKEN_LEGS.
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Definition at line 385 of file DayZPlayerSyncJunctures.c.
References SJ_BROKEN_LEGS.
Referenced by ManBase::SetBrokenLegs().
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DamageHit
Definition at line 88 of file DayZPlayerSyncJunctures.c.
References SJ_DAMAGE_HIT.
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Definition at line 98 of file DayZPlayerSyncJunctures.c.
References SJ_DAMAGE_HIT.
Referenced by DayZPlayer::EEHitBy().
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Death
Definition at line 64 of file DayZPlayerSyncJunctures.c.
References SJ_DEATH.
Referenced by DayZPlayer::SendDeathJuncture().
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Definition at line 349 of file DayZPlayerSyncJunctures.c.
References SJ_DELETE_ITEM.
Referenced by ManBase::JunctureDeleteItem().
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Injury
Definition at line 139 of file DayZPlayerSyncJunctures.c.
References SJ_INJURY.
Referenced by SendValue().
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Definition at line 306 of file DayZPlayerSyncJunctures.c.
References SJ_KURU_REQUEST.
Referenced by BrainDiseaseMdfr::OnTick().
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Full body
Definition at line 184 of file DayZPlayerSyncJunctures.c.
References SJ_PLAYER_FB_MODIFIER.
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Additive Symptoms
Definition at line 204 of file DayZPlayerSyncJunctures.c.
References SJ_PLAYER_ADD_MODIFIER.
Referenced by SymptomBase::PlayAnimationADD().
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Full body Symptoms
Definition at line 227 of file DayZPlayerSyncJunctures.c.
References SJ_PLAYER_STATES.
Referenced by SymptomBase::PlayAnimationFB().
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Conscious / Unconscious
Definition at line 163 of file DayZPlayerSyncJunctures.c.
References SJ_UNCONSCIOUSNESS.
Referenced by ManBase::EEHitBy(), UnconsciousnessMdfr::OnActivate(), UnconsciousnessMdfr::OnDeactivate(), ManBase::RequestUnconsciousness(), and ManBase::ResetPlayer().
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Quickbar
Definition at line 318 of file DayZPlayerSyncJunctures.c.
References SJ_QUICKBAR_SET_SHORTCUT.
Referenced by SetEntityShortcut().
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Shock
Definition at line 406 of file DayZPlayerSyncJunctures.c.
References SJ_SHOCK.
Referenced by ShockHandler::Synchronize().
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Definition at line 284 of file DayZPlayerSyncJunctures.c.
References SJ_WEAPON_ACTION_ACK_ACCEPT, and SJ_WEAPON_ACTION_ACK_REJECT.
Referenced by WeaponManager::OnInputUserDataProcess().
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Definition at line 328 of file DayZPlayerSyncJunctures.c.
References SJ_WEAPON_SET_JAMMING_CHANCE.
Referenced by WeaponManager::Update().
Definition at line 12 of file DayZPlayerSyncJunctures.c.
Referenced by OnSyncJuncture(), ManBase::OnSyncJuncture(), and SendActionAcknowledgment().
Definition at line 13 of file DayZPlayerSyncJunctures.c.
Referenced by OnSyncJuncture(), ManBase::OnSyncJuncture(), and SendActionAcknowledgment().
Definition at line 8 of file DayZPlayerSyncJunctures.c.
Referenced by OnSyncJuncture(), ManBase::OnSyncJuncture(), and SendActionInterrupt().
Definition at line 31 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and ManBase::ResetADSPlayerSync().
Definition at line 27 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), SendBrokenLegs(), and SendBrokenLegsEx().
Definition at line 6 of file DayZPlayerSyncJunctures.c.
Referenced by DayZPlayer::OnSyncJuncture(), SendDamageHit(), and SendDamageHitEx().
Definition at line 18 of file DayZPlayerSyncJunctures.c.
Referenced by DayZPlayer::OnSyncJuncture(), and SendDeath().
Definition at line 26 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendDeleteItem().
Definition at line 22 of file DayZPlayerSyncJunctures.c.
Referenced by OnInputUserDataProcess(), ManBase::OnSyncJuncture(), and ServerRequestEmoteCancel().
Definition at line 7 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendInjury().
Definition at line 11 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), ProcessInputData(), SendServerHandEventViaJuncture(), and TakeToDst().
Definition at line 32 of file DayZPlayerSyncJunctures.c.
Referenced by HandEvent(), ManBase::OnSyncJuncture(), and ProcessInputData().
Definition at line 23 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture().
Definition at line 21 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendKuruRequest().
Definition at line 20 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendPlayerSymptomADD().
Definition at line 19 of file DayZPlayerSyncJunctures.c.
Referenced by SendPlayerFBModifier().
Definition at line 9 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendPlayerSymptomFB().
Definition at line 10 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendQuickbarSetShortcut().
Definition at line 28 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendShock().
Definition at line 29 of file DayZPlayerSyncJunctures.c.
Referenced by StaminaHandler::OnSyncJuncture(), ManBase::OnSyncJuncture(), and StaminaHandler::SyncStamina().
Definition at line 30 of file DayZPlayerSyncJunctures.c.
Referenced by StaminaHandler::OnSyncJuncture(), ManBase::OnSyncJuncture(), and StaminaHandler::SyncAdditionalStaminaInfo().
Definition at line 17 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and SendPlayerUnconsciousness().
Definition at line 14 of file DayZPlayerSyncJunctures.c.
Referenced by WeaponManager::OnSyncJuncture(), ManBase::OnSyncJuncture(), and SendWeaponActionAcknowledgment().
Definition at line 15 of file DayZPlayerSyncJunctures.c.
Referenced by WeaponManager::OnSyncJuncture(), ManBase::OnSyncJuncture(), and SendWeaponActionAcknowledgment().
Definition at line 24 of file DayZPlayerSyncJunctures.c.
Referenced by ManBase::OnSyncJuncture(), and ManBase::ReadLiftWeaponRequest().
Definition at line 25 of file DayZPlayerSyncJunctures.c.
Definition at line 16 of file DayZPlayerSyncJunctures.c.
Referenced by WeaponManager::OnSyncJuncture(), ManBase::OnSyncJuncture(), and SendWeaponJamChance().