DayZ 1.24
|
Private Member Functions | |
void | ActionUnpackGift () |
override void | CreateConditionComponents () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Definition at line 9 of file ActionUnpackGift.c.
|
inlineprivate |
Definition at line 11 of file ActionUnpackGift.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::ROUGH_LOW.
|
inlineprivate |
Definition at line 32 of file ActionUnpackGift.c.
Definition at line 21 of file ActionUnpackGift.c.
References m_ConditionItem, and m_ConditionTarget.
Definition at line 27 of file ActionUnpackGift.c.
|
inlineprivate |
Definition at line 37 of file ActionUnpackGift.c.
References ECE_PLACE_ON_SURFACE, GetGame(), RF_DEFAULT, and GameInventory::SetGroundPosByOwner().