DayZ 1.24
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ActionSewTarget.c
Go to the documentation of this file.
2{
7}
8
10{
11 void ActionSewTarget()
12 {
13 m_CallbackClass = ActionSewTargetCB;
14 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_INTERACT;
15 m_FullBody = true;
16 m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
17
18 m_Text = "#sew_targets_cuts";
19 }
20
26
27 override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
28 {
29 if (!super.ActionCondition(player, target, item))
30 return false;
31
32 PlayerBase otherPlayer = PlayerBase.Cast(target.GetObject());
33 return otherPlayer.IsBleeding();
34 }
35
37 {
38 if (CanReceiveAction(action_data.m_Target))
39 {
40 PlayerBase player = PlayerBase.Cast(action_data.m_Target.GetObject());
41 if (action_data.m_MainItem && player)
42 ApplyBandage(action_data.m_MainItem, player);
43 }
44 }
45
47 {
48 if (player.GetBleedingManagerServer())
49 player.GetBleedingManagerServer().RemoveMostSignificantBleedingSourceEx(item);
50
51 PluginTransmissionAgents transmissionAgents = PluginTransmissionAgents.Cast(GetPlugin(PluginTransmissionAgents));
53
54 if (item.HasQuantity())
55 item.AddQuantity(-20, true);
56 else
57 item.Delete();
58 }
59}
bool m_FullBody
Definition ActionBase.c:52
string m_Text
Definition ActionBase.c:49
void CreateConditionComponents()
Definition ActionBase.c:196
ref CCIBase m_ConditionItem
Definition ActionBase.c:55
ref CCTBase m_ConditionTarget
Definition ActionBase.c:56
bool CanReceiveAction(ActionTarget target)
Definition ActionBase.c:594
int m_StanceMask
Definition ActionBase.c:53
ActionSewTargetCB ActionContinuousBaseCB ActionSewTarget()
PluginBase GetPlugin(typename plugin_type)
void ApplyBandage(ItemBase item, PlayerBase player)
ActionData m_ActionData
void OnFinishProgressServer(ActionData action_data)
ref CABase m_ActionComponent
Definition ActionBase.c:30
override void CreateActionComponent()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Definition CCTMan.c:2
const float DEFAULT
const float SEW_CUTS
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:597
const int AGT_ITEM_TO_FLESH
Definition constants.c:475