DayZ 1.24
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Private Member Functions | |
void | ActionCreateIndoorFireplace () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
Definition at line 1 of file ActionCreateIndoorFireplace.c.
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inlineprivate |
Definition at line 3 of file ActionCreateIndoorFireplace.c.
References AnimatedActionBase::m_CommandUID, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
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inlineprivate |
Definition at line 17 of file ActionCreateIndoorFireplace.c.
References Math::Acos(), UAMaxDistances::DEFAULT, vector::Distance(), vector::Dot(), IsInReach(), and Math::RAD2DEG.
Definition at line 11 of file ActionCreateIndoorFireplace.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 63 of file ActionCreateIndoorFireplace.c.
References ECE_PLACE_ON_SURFACE, GetGame(), m_FireplaceRot, m_FirePointIndex, m_SmokePosition, and vector::Zero.