DayZ 1.24
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Private Member Functions | |
void | ActionUncoverHeadTarget () |
override void | CreateConditionComponents () |
override | GetInputType () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
bool | IsWearingBurlap (PlayerBase player) |
Definition at line 9 of file ActionUncoverHeadTarget.c.
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inlineprivate |
Definition at line 11 of file ActionUncoverHeadTarget.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_StanceMask, and m_Text.
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inlineprivate |
Definition at line 31 of file ActionUncoverHeadTarget.c.
References Class::CastTo(), and IsWearingBurlap().
Definition at line 20 of file ActionUncoverHeadTarget.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 26 of file ActionUncoverHeadTarget.c.
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inlineprivate |
Definition at line 49 of file ActionUncoverHeadTarget.c.
References Class::CastTo().
Referenced by ActionCondition().
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inlineprivate |
Definition at line 42 of file ActionUncoverHeadTarget.c.
References CanReceiveAction(), and ActionUncoverHeadBase::UncoverHead().