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DayZ 1.24
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Private Member Functions | |
| void | ActionEnterLadder () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | Start (ActionData action_data) |
| override bool | IsInstant () |
| override bool | UseAcknowledgment () |
| override bool | CanBeUsedSwimming () |
Private Attributes | |
| const string | GEOM_LOD_NAME = LOD.NAME_GEOMETRY |
| const string | MEM_LOD_NAME = LOD.NAME_MEMORY |
Definition at line 2 of file ActionEnterLadder.c.
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inlineprivate |
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inlineprivate |
is action_data.m_Target ? not on ladder and not falling ?
Definition at line 19 of file ActionEnterLadder.c.
References Math::AbsFloat(), Class::CastTo(), HumanCommandLadder::DebugDrawLadder(), HumanCommandLadder::DebugGetLadderIndex(), vector::DistanceSq(), GetName(), UAMaxDistances::LADDERS, MEM_LOD_NAME, and vector::VectorToAngles().
Definition at line 205 of file ActionEnterLadder.c.
Definition at line 13 of file ActionEnterLadder.c.
References m_ConditionItem, and m_ConditionTarget.
Definition at line 195 of file ActionEnterLadder.c.
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inlineprivate |
Definition at line 109 of file ActionEnterLadder.c.
References Class::CastTo(), HumanCommandLadder::DebugGetLadderIndex(), and GEOM_LOD_NAME.
Definition at line 200 of file ActionEnterLadder.c.
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private |
Definition at line 4 of file ActionEnterLadder.c.
Referenced by Start().
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private |
Definition at line 5 of file ActionEnterLadder.c.
Referenced by ActionCondition().