Here is a list of all variables with links to the files they belong to:
- o -
- Object : gameplay.c
- OBJECT_CLUTTER_CUTTER : FireplaceBase.c
- OBJECT_NAME_WATER_PLANE : Land_Underground_WaterReservoir.c
- ObjectCenterPos : MiscGameplayFunctions.c
- ObjectContactDir : MiscGameplayFunctions.c
- ObjectContactPos : MiscGameplayFunctions.c
- OBJECTS : AIWorld.c
- OBJECTS_NOFFCON : AIWorld.c
- objectSpawnersArr : CfgGameplayDataJson.c
- OCCUPIED : CentralEconomy.c
- OFF : CentralEconomy.c, EGameStateIcons.c, CarScript.c
- OK : ConnectErrorScriptModule.c
- ONCE : EnVisual.c
- OnDebugSpawn : Hatchback_02.c
- ONEHANDED : DayZPlayerCfgBase.c
- OnEntry : Hand_States.c, Crossbow.c, SKS.c, BoltActionRifleExternalMagazine_Base.c, BoltActionRifleInnerMagazine_Base.c, DoubleBarrel_Base.c, Flaregun.c, Pistol_Base.c, Repeater.c, RifleBoltFree_Base.c, RifleBoltLock_Base.c, RifleSingleShot_Base.c, MP133.c, SingleShotPistol_Base.c
- ONLY_ROADWAYS : DayZPlayerUtils.c
- OnSimulationEnd : DayZPlayerImplement.c
- OPE_DIS_BU0_MA0 : Pistol_Base.c
- OPE_DIS_BU0_MA1 : Pistol_Base.c
- OPENING_A : Land_Underground_Entrance.c
- OPENING_B : Land_Underground_Entrance.c
- OPENING_C : Land_Underground_Entrance.c
- OPENING_D : Land_Underground_Entrance.c
- OPENING_E : Land_Underground_Entrance.c
- OPENING_F : Land_Underground_Entrance.c
- OPENING_G : Land_Underground_Entrance.c
- ORIGIN_DISTANCE : DayZPlayerUtils.c
- OriginalMaterialName : EnWorld.c
- Outdoor : DayZAnimEvents.c
- OUTER : UndergroundTrigger.c