DayZ 1.24
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Protected Member Functions | |
void | SetBuildingAnimation (ItemBase item) |
bool | DismantleCondition (PlayerBase player, ActionTarget target, ItemBase item, bool camera_check) |
override string | GetAdminLogMessage (ActionData action_data) |
Definition at line 26 of file ActionDismantlePart.c.
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inlineprivate |
Definition at line 28 of file ActionDismantlePart.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::ROUGH_HIGH.
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inlineprivate |
Definition at line 71 of file ActionDismantlePart.c.
References DismantleCondition().
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inlineprivate |
Definition at line 83 of file ActionDismantlePart.c.
References DismantleCondition().
Definition at line 66 of file ActionDismantlePart.c.
Definition at line 39 of file ActionDismantlePart.c.
References m_ConditionItem, and m_ConditionTarget.
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inlineprotected |
Definition at line 139 of file ActionDismantlePart.c.
References Class::CastTo(), Construction(), and GetGame().
Referenced by ActionCondition(), and ActionConditionContinue().
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inlineprotected |
Definition at line 204 of file ActionDismantlePart.c.
Definition at line 51 of file ActionDismantlePart.c.
References GetGame(), and GetPlayer().
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inlineprivate |
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inlineprivate |
Definition at line 88 of file ActionDismantlePart.c.
References AT_DISMANTLE_PART, Construction(), UADamageApplied::DISMANTLE, and m_SpecialtyWeight.
Definition at line 120 of file ActionDismantlePart.c.
References AnimatedActionBase::m_CommandUID.
Referenced by SetupAction().
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inlineprivate |
Definition at line 108 of file ActionDismantlePart.c.
References SetBuildingAnimation().