DayZ 1.24
|
Definition at line 14 of file ActionDigWorms.c.
|
inlineprivate |
Definition at line 16 of file ActionDigWorms.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::ROUGH_MEDIUM.
|
inlineprivate |
Definition at line 40 of file ActionDigWorms.c.
References IsPlayerOnGround(), and IsTargetFertile().
|
inlineprivate |
Definition at line 48 of file ActionDigWorms.c.
References IsPlayerOnGround().
|
inlineprivate |
Definition at line 32 of file ActionDigWorms.c.
References vector::Forward.
Definition at line 26 of file ActionDigWorms.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
Definition at line 66 of file ActionDigWorms.c.
|
inlineprivate |
Definition at line 111 of file ActionDigWorms.c.
References GetGame().
Referenced by ActionCondition(), and ActionConditionContinue().
|
inlineprivate |
Definition at line 94 of file ActionDigWorms.c.
References GetGame().
Referenced by ActionCondition().
|
inlineprivate |
Definition at line 71 of file ActionDigWorms.c.
References Class::CastTo(), ECE_PLACE_ON_SURFACE, GetGame(), and m_SpecialtyWeight.
Definition at line 80 of file ActionDigWorms.c.
References AnimatedActionBase::m_CommandUID, and m_StanceMask.
Referenced by SetupAction().
|
inlineprivate |
Definition at line 53 of file ActionDigWorms.c.
References SetDiggingAnimation().