DayZ 1.24
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Protected Attributes | |
ref RainProcurementComponentBarrel | m_RainProcComponent |
ref OpenableBehaviour | m_Openable |
ref RainProcurementManager | m_RainProcurement |
Private Attributes | |
bool | m_IsLocked = false |
ref Timer | m_BarrelOpener |
Definition at line 1 of file Barrel_ColorBase.c.
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Definition at line 9 of file Barrel_ColorBase.c.
References m_BarrelOpener, m_HalfExtents, m_Openable, m_RainProcComponent, m_RainProcurement, and Vector().
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Definition at line 323 of file Barrel_ColorBase.c.
References GameConstants::BAREL_BLEACH_PER_CLOTH, GetGame(), and Lock().
Referenced by DetermineAction().
Definition at line 478 of file Barrel_ColorBase.c.
References GetNumberOfItems().
Definition at line 443 of file Barrel_ColorBase.c.
References GetNumberOfItems(), and IsOpen().
Definition at line 454 of file Barrel_ColorBase.c.
References GetNumberOfItems(), and IsOpen().
Definition at line 473 of file Barrel_ColorBase.c.
References IsOpen().
Definition at line 85 of file Barrel_ColorBase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), SoundSynchRemote(), and UpdateVisualState().
Referenced by DetermineAction(), and OnWasDetached().
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Definition at line 95 of file Barrel_ColorBase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), and UpdateVisualState().
Referenced by OnStoreLoad().
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Definition at line 379 of file Barrel_ColorBase.c.
References Math::Clamp(), GetGame(), and Lock().
Referenced by DetermineAction().
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Definition at line 286 of file Barrel_ColorBase.c.
References GetGame(), and Lock().
Referenced by DetermineAction().
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Definition at line 178 of file Barrel_ColorBase.c.
References BleachClothes(), Close(), ColourClothes(), ColourLeatherClothes(), GetQuantity(), InventorySlots::GetSlotIdFromString(), ProduceFertilizer(), and TanPelts().
Definition at line 29 of file Barrel_ColorBase.c.
Definition at line 24 of file Barrel_ColorBase.c.
Definition at line 495 of file Barrel_ColorBase.c.
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Definition at line 105 of file Barrel_ColorBase.c.
References m_Openable.
Referenced by CanPutInCargo(), CanPutIntoHands(), CanReceiveItemIntoCargo(), CanReleaseCargo(), OnVariablesSynchronized(), and UpdateVisualState().
Definition at line 166 of file Barrel_ColorBase.c.
References m_BarrelOpener, and m_IsLocked.
Referenced by BleachClothes(), ColourClothes(), ColourLeatherClothes(), ProduceFertilizer(), and TanPelts().
Definition at line 516 of file Barrel_ColorBase.c.
References SetQuantityMax().
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Definition at line 43 of file Barrel_ColorBase.c.
References CloseLoad(), and OpenLoad().
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Definition at line 36 of file Barrel_ColorBase.c.
References m_Openable.
Definition at line 138 of file Barrel_ColorBase.c.
References IsBeingPlaced(), IsOpen(), IsPlaceSound(), IsSoundSynchRemote(), m_Initialized, PlayPlaceSound(), SoundBarrelClosePlay(), SoundBarrelOpenPlay(), and UpdateVisualState().
Definition at line 65 of file Barrel_ColorBase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), SoundSynchRemote(), and UpdateVisualState().
Referenced by OnWasAttached(), and Unlock().
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Definition at line 75 of file Barrel_ColorBase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), and UpdateVisualState().
Referenced by OnStoreLoad().
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Definition at line 238 of file Barrel_ColorBase.c.
References GameConstants::BAREL_LIME_PER_PLANT, and Lock().
Referenced by DetermineAction().
Definition at line 506 of file Barrel_ColorBase.c.
References AddAction().
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Definition at line 160 of file Barrel_ColorBase.c.
References GetPosition, and SEffectManager::PlaySound().
Referenced by OnVariablesSynchronized().
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Definition at line 154 of file Barrel_ColorBase.c.
References GetPosition, and SEffectManager::PlaySound().
Referenced by OnVariablesSynchronized().
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Definition at line 251 of file Barrel_ColorBase.c.
References GameConstants::BAREL_LIME_PER_PELT, Math::Floor(), g_Game, and Lock().
Referenced by DetermineAction().
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Definition at line 172 of file Barrel_ColorBase.c.
References m_IsLocked, and Open().
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Definition at line 124 of file Barrel_ColorBase.c.
References IsOpen().
Referenced by Close(), CloseLoad(), OnVariablesSynchronized(), Open(), and OpenLoad().
Definition at line 4 of file Barrel_ColorBase.c.
Referenced by Barrel_ColorBase(), and Lock().
Definition at line 3 of file Barrel_ColorBase.c.
Referenced by IsLocked(), Lock(), and Unlock().
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Definition at line 7 of file Barrel_ColorBase.c.
Referenced by Barrel_ColorBase(), Close(), CloseLoad(), IsOpen(), OnStoreSave(), Open(), and OpenLoad().
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Definition at line 6 of file Barrel_ColorBase.c.
Referenced by Barrel_ColorBase(), Close(), CloseLoad(), Open(), and OpenLoad().
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Definition at line 524 of file Barrel_ColorBase.c.
Referenced by Barrel_ColorBase().